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Re: Check out my new articulated player rig

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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 03:27 PM
Been working on it for about 3 days now. It's shaping up to be pretty great! I have all the basic animations done (idle, walking, jumping, falling), I will be making animations for all of the actions that a normal robloxian has plus more!

Check it out here:http://www.roblox.com/Advanced-Character-Showcase-place?id=209459102

PS: Your head movement only looks laggy client-side, it looks smooth to everyone else. This is intentional, as this game will eventually be first-person(and is running with FilteringEnabled).

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distalDigitPhalanx is not online. distalDigitPhalanx
Joined: 25 Jan 2015
Total Posts: 1509
30 Jan 2015 03:47 PM
Sweet
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 04:37 PM
Thanks :P, looking for people to jump in momentarily to see if I've fixed an animation bug. If some people could join real quick, that'd be wonderful.

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AntiFiter is not online. AntiFiter
Joined: 14 May 2009
Total Posts: 12290
30 Jan 2015 04:44 PM
11/10 ign
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 04:58 PM
Thanks for stopping by, I've got the animation bug fixed it seems. :)

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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
30 Jan 2015 05:05 PM
pretty cool
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 05:35 PM
I'll release a new thread later tonight once I've made even more progress. Thanks to everyone who helped test.

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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
30 Jan 2015 05:38 PM
WOW! Impressive!
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 05:46 PM
Thanks!

Just for testing purposes, I've changed the character's head to the head mesh. Let me know below whether you would prefer the cube head or the regular head. :)

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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
30 Jan 2015 05:49 PM
I like less sharp objects
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Waffloid is not online. Waffloid
Joined: 14 Jul 2011
Total Posts: 1606
30 Jan 2015 06:01 PM
really cool.

creator's also very nice.
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RobuxLife is not online. RobuxLife
Joined: 19 Sep 2012
Total Posts: 13336
30 Jan 2015 06:03 PM
How do you even turn players into models that you made? I don't want animations, just want a model that a player can control.
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 06:08 PM
I'm using Roblox's default movement with a pseudo character, as well as some tweaks to the player's FOV and height.

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RobuxLife is not online. RobuxLife
Joined: 19 Sep 2012
Total Posts: 13336
30 Jan 2015 06:09 PM
Can I have the script that allows the player to actually move the model? I been looking for something like this for days
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 06:11 PM
The player doesn't move a model, the model is the player. The only thing you need is the player's HumanoidRootPart, Head, Torso, and at least one Leg. Then you go from there. It involves a lot of Motor6D work, so make sure you know how to manipulate CFrame values.

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RobuxLife is not online. RobuxLife
Joined: 19 Sep 2012
Total Posts: 13336
30 Jan 2015 06:14 PM
I'll never figure it out. I'm a horrible scripter
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
30 Jan 2015 06:17 PM
You'll get there, just focus on more basic stuff before jumping into something completely foreign to you.

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DispenseTheDispenser is not online. DispenseTheDispenser
Joined: 20 Jun 2013
Total Posts: 2268
30 Jan 2015 06:35 PM
nice
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
31 Jan 2015 07:13 AM
did u make it from Scratch or did u use an existing Character and just Cloned the Arms and Legs for the Elbow and Knee Joints? cos I tried making a Dummy with Cylinders in Studio, and wen i used the Animation Editor, the Arms and Legs were moving like crazy :/ it's like they're orbitting the Body like the Planets Orbit the Sun :/
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
31 Jan 2015 04:28 PM
The only parts of the existing character I used was the HumanoidRootPart, Torso, Head, and Right Leg. All the rest is made from scratch

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FunkiAndrew is not online. FunkiAndrew
Joined: 01 Dec 2013
Total Posts: 2318
31 Jan 2015 04:32 PM
"at least one Leg." wo wo wo... why does it have to have a leg... because I'm trying to remove both and it isn't working...
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
31 Jan 2015 04:34 PM
The leg is need for the player's height. The taller the leg, the taller the character is. If you were to just use the torso/rootpart instead of a leg, it would react oddly on some surfaces. Roblox's character's legs are coded to move smoothly over surfaces, which is why I kept at least one.

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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
31 Jan 2015 04:48 PM
may I ask u a question plz?
PM me and I'll ask it, if not then I guess its ur choice...
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
31 Jan 2015 08:34 PM
Added a female model, you can change your gender with the gui on the left of the screen.

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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
01 Feb 2015 02:32 AM
Just added emote capability. Try "/e carlton" or "/emote carlton" next time you join :P

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