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Re: How do I clone a gui into a starter gui

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killer4723 is not online. killer4723
Joined: 05 Aug 2009
Total Posts: 12483
29 Jan 2015 04:13 PM
Like

game.ServerStorage.Gui:Clone()
but I want it to clone into Starter Gui
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killer4723 is not online. killer4723
Joined: 05 Aug 2009
Total Posts: 12483
29 Jan 2015 04:28 PM
..
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championbuilder is not online. championbuilder
Joined: 20 Jan 2009
Total Posts: 13544
29 Jan 2015 04:31 PM
why not just put it into starter gui?
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killer4723 is not online. killer4723
Joined: 05 Aug 2009
Total Posts: 12483
29 Jan 2015 04:42 PM
Because I need it so when they score it comes up. Then goes away after 5 seconds
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championbuilder is not online. championbuilder
Joined: 20 Jan 2009
Total Posts: 13544
29 Jan 2015 04:43 PM
you could just change the .Visible option in the gui
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killer4723 is not online. killer4723
Joined: 05 Aug 2009
Total Posts: 12483
29 Jan 2015 04:49 PM
Good Idea Lol
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killer4723 is not online. killer4723
Joined: 05 Aug 2009
Total Posts: 12483
29 Jan 2015 05:02 PM
game.StarterGui.AnimationGui.Animations.Visible = true
wait (5)
game.StarterGui.AnimationGui.Animations.Visible = false
position.Value=p.Z;
return false;

now this doesn't work?

It won't clone it but it waits 5 seconds for positioning
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iGotRekt is not online. iGotRekt
Joined: 23 Jan 2014
Total Posts: 831
29 Jan 2015 05:04 PM
Just in case you still wanted to use your first method:

--
local clone = game.ServerStorage.Gui:Clone()

clone.Parent = (where your GUI is)
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025110 is not online. 025110
Joined: 23 Nov 2012
Total Posts: 57661
29 Jan 2015 05:09 PM
game.ReplicatedStorage.Win:Clone().Parent = game.Players.LocalPlayer.PlayerGui


localscript startergui




R$2,749
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