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| 28 Jan 2015 01:48 PM |
Alright, Lets start with the script: running = false game.Players.PlayerAdded:connect(function(player) workspace.Line.Value8.Value = player.Name if workspace.Line.Value7.Value == "empty" then workspace.Line.Value8.Value = ("empty") workspace.Line.Value7.Value = player.Name end (I have 7-1 ready but, to not be redundant, I removed them from this post.) player.Chatted:connect(function(chat) if workspace.Line.Value1.Value == player.Name then if running == false then print ("It works!") workspace.Line.Value1.Value = "empty" workspace.Line.Value8.Value = player.Name local M = Instance.new("Message") M.Parent = workspace M.Text = (chat) wait(5) M:Destroy() running = true else print ("Wrong guy!") end end end) end) What I need, is to refresh the Line (After the chat) so that the player in Value2 is in Value1 and the player in Value3 is in Value2 and so on, how would I do this? |
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| 28 Jan 2015 02:00 PM |
HELP.
totally not a hidden bump. |
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| 28 Jan 2015 02:09 PM |
not hidden, I pointed it out.
b2 |
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| 28 Jan 2015 02:20 PM |
how long will I talk to myself...
b3 |
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| 28 Jan 2015 02:38 PM |
bumpedy bump bump bumpedy bump bump look at frosty go!
b4 |
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| 28 Jan 2015 02:44 PM |
bumpedy bump bump bumpedy bump bump over the hills of snow!
b5 |
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| 28 Jan 2015 03:05 PM |
must... keep... bumping.... UUURRRGGGGG
b6 |
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