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| 27 Jan 2015 01:02 PM |
local part = script.Parent local color = part.BrickColor local db = false
part.Touched:connect(function(t) db = true local p = game.Players:GetPlayerFromCharacter(t.Parent) local c = p.Character for i,v in pairs(c:GetChildren()) do if v:IsA("Part") then v.BrickColor = color end db = false end end)
-- it works the first time, but then i have another script where the brick color changes and then it wont work again... |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 27 Jan 2015 01:08 PM |
idk try a recursion?
R$2,673 |
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| 27 Jan 2015 01:15 PM |
local part = script.Parent local color = part.BrickColor local db = false
part.Touched:connect(function(t) db = true local p = game.Players:GetPlayerFromCharacter(t.Parent) local c = p.Character for i,v in pairs(c:GetChildren()) do if v:IsA("BasePart") then v.BrickColor = color end db = false end end) P.S. I do personal scripting for a fee -fishguy100 |
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| 27 Jan 2015 01:17 PM |
| I will charge 100 robux to make this WHOLE system for you. Pm me the details or party chat me |
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| 27 Jan 2015 01:22 PM |
local part = script.Parent local db = false
part.Touched:connect(function(t) db = true local p = game.Players:GetPlayerFromCharacter(t.Parent) local c = p.Character for i,v in pairs(c:GetChildren()) do if v:IsA("Part") then v.BrickColor = part.BrickColor end db = false end end)
k
⬡ |
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| 27 Jan 2015 01:27 PM |
OH
WOW
THANKS DEVIOUS
i see what i did wow facepalm |
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