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| 27 Jan 2015 12:09 PM |
| Boom! Everyone is a pro scripter. (excluding noobs and ODers.) |
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CeeHD
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| Joined: 20 Feb 2013 |
| Total Posts: 13028 |
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| 27 Jan 2015 12:12 PM |
| That would be awesome. Imagine what people can create if scripting was able to use proper English. |
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PvN
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| Joined: 10 Apr 2010 |
| Total Posts: 22145 |
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| 27 Jan 2015 12:13 PM |
| would take longer and no one here can speak proper english |
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| 27 Jan 2015 12:13 PM |
give computer virus to everyone who downloaded this file
it's as easy as 1,2,3
Support this thread! http://web.roblox.com/Forum/ShowPost.aspx?PostID=153660741g |
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| 27 Jan 2015 12:14 PM |
To be honest it is plain English...
for i, v in pair(workspace:GetChildren()) if v:IsA("Part") or v:IsA("BasePart") then print(v.Name) end end
I mean honestly, anyone can look at that and tell what it does. |
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CeeHD
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| Joined: 20 Feb 2013 |
| Total Posts: 13028 |
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| 27 Jan 2015 12:16 PM |
Refactoring,
Does that print children? |
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| 27 Jan 2015 12:19 PM |
| Not the physical child, just the name. Pretty sure ROBLOX could get in trouble if we were printing children. I see what I did there. |
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| 27 Jan 2015 12:22 PM |
Unfortunately its not really within the range of sense considering how games are made If you were to apply programming logic to english, it would be tremendously overblown with precise instructions. At that point, it would be tremendously easier and faster to write with a programming language.
Consider this: Imagine you wanted to explain to a person with an IQ of 0 how to make a sandwich. You would have to tell it to pick up a piece of bread. Where is the bread? In the fridge. Where is the fridge? Over by the corner. How do you get to the fridge? You have to walk there. How do you walk?
Point being, it would take a really long time to train a computer what all of the instructions mean and what they should do. Its easier to do it in code where the api and instructions needed to complete these tasks can be solved. |
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| 27 Jan 2015 12:34 PM |
if this brick is in workspace (player name) then do this animation --yo kill this enemy do diggy end end |
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