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Re: my ideas for the battle network

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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 12:06 PM
- offer leaders more customization w their clans in the battle network, especially in their HQ tile. clans should get the opportunity to customize their own HQ, however there should still be restrictions so that things don't get too unbalanced making one HQ significantly harder to win at than another. battle network should provide each clan leader with a tile for measurements and then let that clan's dev team handle it from there. clans should also be able to customize their own outpost, y'know that small little station in the middle of the crater on some of the snowy maps

- allow each clan to implement their own weaponry into the battle network, however change the damage scripts so they all match with other clans'. the spread, bullets, appearance, and fire rate of the guns should be up to the clan. this should of course be optional so if clans don't want to use their own weaponry or don't have any they can stick to the standardized BN ones

- change the lobby to bubble chat only to prevent spam and set up a standardized battle network TS3 server for easier communication in the lobby and easier communication w/ administration

- recreate the lobby and make it more clan friendly, as in have different advertisements for different battle network clans. the current lobby seems like a warzone not a lobby. heck you could even turn it into a recruitment hub that would be pretty neat

- add personal rally hubs for clans in the lobby maybe as a game pass or something. personal rally hubs would basically be a room with a group only door for your clan and includes your own network map/deployment pad

- in order to prevent empty server raiding/capping tiles during midnight make it so that past 12AM PST up until 9AM PST you need at-least 5 raiders to capture a tile. or as an alternative you could do something like clash of clans where you can buy a temporary shield/lock on your tiles but that would make battle network more towards pay 2 win so just keep that in mind

- each month tiles should reset and each clans placement on the map should shift. ive noticed that its much harder for clans in the middle of the network map to capture territory (not RAA of course as we are the superior clan period) because theyre constantly being hit from both sides. you can call these different seasons

- implement a points system where you get a certain amount of points each 30 minutes from each tile under your ownership, and add a leaderboard to track this in the lobby. at the end of each season the top 3 groups get trophies (1st gets gold, 2nd gets silver, 3rd gets bronze) and these trophies go on the groups in-game profile or something idk u figure that out

- write a guide or something for new players i'm tired of explaining the same thing over and over

and yea thats it for now just thought id put this together
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Surgo is not online. Surgo
Joined: 11 Jan 2011
Total Posts: 2748
26 Jan 2015 12:07 PM
These are great!
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ben0203999 is not online. ben0203999
Joined: 06 Dec 2009
Total Posts: 7954
26 Jan 2015 12:08 PM
support
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Malvus is not online. Malvus
Joined: 12 Nov 2012
Total Posts: 5532
26 Jan 2015 12:09 PM
yeah
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ice180 is not online. ice180
Joined: 22 Jul 2013
Total Posts: 12382
26 Jan 2015 12:10 PM

support
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Justin50003 is not online. Justin50003
Joined: 04 Jul 2010
Total Posts: 27043
26 Jan 2015 12:11 PM
great stuff


chicken nuggets | glory to lubba and all hail to our goddess chelsea
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Garzen is not online. Garzen
Joined: 18 Dec 2011
Total Posts: 7584
26 Jan 2015 12:12 PM
A sprint should also be added due to the size of the map. [limited sprint though]

E.g - You are able to sprint for 10secs but have a 15sec recovery time.
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Justin50003 is not online. Justin50003
Joined: 04 Jul 2010
Total Posts: 27043
26 Jan 2015 12:14 PM
oh and make that western music in the hub optional pls
good god


chicken nuggets | glory to lubba and all hail to our goddess chelsea
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 12:19 PM
oh yeah also add sprint but with a cooldown
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Garzen is not online. Garzen
Joined: 18 Dec 2011
Total Posts: 7584
26 Jan 2015 12:26 PM
O yea and make it more clear which telporter leads to which tile.


[when ur already in a tile and looking to join another tile from the current tile you're in - use a GUI or something]
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frostaa is not online. frostaa
Joined: 02 May 2014
Total Posts: 2374
26 Jan 2015 12:27 PM
yo all butt kissers damn
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sillylego is not online. sillylego
Joined: 30 Sep 2010
Total Posts: 14318
26 Jan 2015 12:27 PM
I agree with these
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 12:52 PM
b
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 02:43 PM
b2
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z5151 is not online. z5151
Joined: 30 Dec 2007
Total Posts: 25684
26 Jan 2015 02:48 PM
"not RAA of course as we are the superior clan period"

no tiles gg
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BattleNetworkHost is not online. BattleNetworkHost
Joined: 27 Feb 2014
Total Posts: 93
26 Jan 2015 05:19 PM
All great ideas, but we took some to focus on :)

http://www.roblox.com/Forum/ShowPost.aspx?PostID=154725897

I love the tile lock idea
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 09:48 PM
ok sweet
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Warriorlord22 is not online. Warriorlord22
Joined: 10 Apr 2010
Total Posts: 3014
26 Jan 2015 09:54 PM
full support here, can't stress enough how essential every single one of these ideas are.

only thing i'd elaborate on is the lobby, yes the lobby is pretty messed up especially for the high tech feel, so i would make it much cleaner and MUCH more clan friendly.
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
26 Jan 2015 10:21 PM
yea ^^
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PIebeian is not online. PIebeian
Joined: 23 Oct 2011
Total Posts: 6969
26 Jan 2015 10:38 PM
"- change the lobby to bubble chat only to prevent spam and set up a standardized battle network TS3 server for easier communication in the lobby and easier communication w/ administration"

TS3 was supposed to be set up today, probably will be tomorrow night; hard to coordinate between a PST and GMT
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Doccc is not online. Doccc
Joined: 15 Sep 2013
Total Posts: 3370
26 Jan 2015 10:41 PM
Cool
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