georgeba
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| Joined: 29 Oct 2011 |
| Total Posts: 1092 |
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| 24 Jan 2015 05:32 PM |
while wait() do for i,v in pairs(game.Players:getPlayers()) do if v.Character.Humanoid.Health == 0 or v:FindFirstChild("Alive").Value == false then v:FindFirstChild("Alive").Value = false wait(7) v.Character:FindFirstChild("Shirt"):Destroy() v.Character:FindFirstChild("Shirt"):Destroy() v.Character:FindFirstChild("Pants"):Destroy() v.Character:FindFirstChild("Pants"):Destroy() v.Character.Humanoid.Name = "Zombie" v.Character.ZombieHat.Transparency = 0 v.Character.Fedora:Destroy() v.Character.Mask:Destroy() game.ServerStorage.Bodyparts:GetChildren():Clone(v.Character) end end end
EVERYTHING works fine up until it changes the humanoid name (which it doesn't) and cloning the body parts from server storage to the player. Everything else works. Why does this occur? |
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georgeba
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| Joined: 29 Oct 2011 |
| Total Posts: 1092 |
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georgeba
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| Joined: 29 Oct 2011 |
| Total Posts: 1092 |
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georgeba
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| Joined: 29 Oct 2011 |
| Total Posts: 1092 |
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