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Urgent help needed! (small script)

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SimplyRemove is not online. SimplyRemove
Joined: 24 Nov 2012
Total Posts: 4387
22 Jan 2015 02:09 PM
I have the script to make sure that GUI's don't disappear when a player dies or for GUI's to be seen by players who just joined the game, which is: game.StarterGui.ResetPlayerGuiOnSpawn = true

The problem is, even when used as a localscript inside StarterGui, it doesn't work! Please help!
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lombardo2 is not online. lombardo2
Joined: 30 Nov 2008
Total Posts: 1604
22 Jan 2015 02:10 PM
You can't write that propriety with normal access .
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lombardo2 is not online. lombardo2
Joined: 30 Nov 2008
Total Posts: 1604
22 Jan 2015 02:12 PM
What, wait, you can now. If it's a local inside startergui it's not going to execute. Change the property via a server side script
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earthyreuben is not online. earthyreuben
Joined: 17 Jan 2010
Total Posts: 669
22 Jan 2015 02:17 PM
I never noticed that property. According to the wiki (http://wiki.roblox.com/index.php?title=ResetPlayerGuiOnSpawn) it can only be modified with a script. Isn't the problem your facing is that your forgot to set it to false?
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VIPawesomeness is not online. VIPawesomeness
Joined: 26 Jan 2012
Total Posts: 298
22 Jan 2015 02:19 PM
@earthy if done that before and all it does is get rid of the gui and doesn't bring it back
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
22 Jan 2015 02:22 PM
game.StarterGui.ResetPlayerGuiOnSpawn = false

in a local script in starter gui, it works fine
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earthyreuben is not online. earthyreuben
Joined: 17 Jan 2010
Total Posts: 669
22 Jan 2015 02:25 PM
Maybe that is because it is meant to for when you don't want Gui's to come back after a player has died. Having it reset lets the player have access to it more than once then.
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SimplyRemove is not online. SimplyRemove
Joined: 24 Nov 2012
Total Posts: 4387
22 Jan 2015 02:35 PM
I'm still not sure, it works in Play Solo, but not in multiplayer for some reason :/
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earthyreuben is not online. earthyreuben
Joined: 17 Jan 2010
Total Posts: 669
22 Jan 2015 02:36 PM
Yes I also used game.StarterGui.ResetPlayerGuiOnSpawn = false in a local script and it worked fine (even when tested outside of studio). Also I have filtering enabled.
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SimplyRemove is not online. SimplyRemove
Joined: 24 Nov 2012
Total Posts: 4387
22 Jan 2015 02:44 PM
Oh, I don't have filtering enabled because of a script somewhere with 'LoadAsset'. Does not have filtering enabled break the script?
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SimplyRemove is not online. SimplyRemove
Joined: 24 Nov 2012
Total Posts: 4387
22 Jan 2015 03:00 PM
Bump!
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earthyreuben is not online. earthyreuben
Joined: 17 Jan 2010
Total Posts: 669
22 Jan 2015 03:01 PM
After testing it it does seem only to work with filtering enabled.
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earthyreuben is not online. earthyreuben
Joined: 17 Jan 2010
Total Posts: 669
22 Jan 2015 03:02 PM
Also might I suggest testing it yourself...
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