drgn42
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| Joined: 11 Feb 2010 |
| Total Posts: 3231 |
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| 20 Jan 2015 04:44 PM |
Here it is, short and sweet.
I would really love it if there was a way to draw a graph of a function onto a GUI Frame. I guess any person could make that on ROBLOX, but it would take lots of time and effort the first time you made something like it. It'd be nice to have it graph like a TI-84 calculator did where you input your window, and any functions you want to graph, then it would graph the fictions instantly. |
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zadfad
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| Joined: 28 Apr 2011 |
| Total Posts: 7953 |
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| 20 Jan 2015 04:47 PM |
This COULD work.... but its scriptable.... but VERY complex-ly scriptable.....
Ok... I support because this will make it easier, regardless if its scriptable or not... Wastes less time scripting. |
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Treticle
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| Joined: 05 Mar 2009 |
| Total Posts: 2016 |
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| 20 Jan 2015 04:48 PM |
How does this benefit the community/give Roblox more moneys?
:L
Why not just graph it here: http://graphsketch.com/
Seems sorta unnecessary on a kid's game..
No support. sorry D: |
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drgn42
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| Joined: 11 Feb 2010 |
| Total Posts: 3231 |
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| 20 Jan 2015 04:48 PM |
| Yeah, it's definitely scriptable. It'd just be painstakingly boring and slow. You'd have to calculate every single point, pixel by pixel. That doesn't sound too efficient. |
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drgn42
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| Joined: 11 Feb 2010 |
| Total Posts: 3231 |
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| 20 Jan 2015 04:49 PM |
| The reason we could use it in ROBLOX is to give simple trajectories such as a rocket launching from earth to the moon, or a plane coming in for a landing, and you want to hit at an exact spot, or dropping a bomb from a plane and predicting the path it would take and where it would hit. There are a million and one uses for this. |
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zadfad
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| Joined: 28 Apr 2011 |
| Total Posts: 7953 |
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| 20 Jan 2015 04:49 PM |
| Its for.... lets say you want to display a players stats ingame, or show growth charts etc. |
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Treticle
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| Joined: 05 Mar 2009 |
| Total Posts: 2016 |
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| 20 Jan 2015 04:52 PM |
@drgn
Ohh, thought he just meant only within GUIS..
But even w/GUIs, I guess it wouldn't hurt to display stats through graphs... (Like the # of KOs a player gets weekly...)
Alright Supported. |
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Exail
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| Joined: 08 Jan 2010 |
| Total Posts: 13355 |
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| 20 Jan 2015 04:57 PM |
| Does sound interesting, yes.. Very. |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 20 Jan 2015 04:59 PM |
| Unfortunately, no support because it's scriptable and scripting it could be fun (if needed for a game). This is my opinion. :D |
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drgn42
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| Joined: 11 Feb 2010 |
| Total Posts: 3231 |
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| 20 Jan 2015 05:05 PM |
| Hahaha, as soon as you script this, hit me up! I'd love to have this. I'd really like it to have the easy accessibility that ROBLOX would make it have as well as the neatness. Thanks for volunteering to script it Miro. |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 20 Jan 2015 05:19 PM |
| I seriously have the urge to make one but time is pulling me back. |
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zadfad
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| Joined: 28 Apr 2011 |
| Total Posts: 7953 |
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| 20 Jan 2015 09:40 PM |
| K m8. I suggest using arrays and Arraylists. And Matracies. That would help. |
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drgn42
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| Joined: 11 Feb 2010 |
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drgn42
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| Joined: 11 Feb 2010 |
| Total Posts: 3231 |
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| 22 Jan 2015 01:17 PM |
Draw by inserting an equation? You could just use a not too complex decal scheme, but support.
-[Don't try and exceed the limit by lowering it ~ DominusPrimus }- |
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| 22 Jan 2015 01:19 PM |
http://gyazo.com/89530b36348981724c95ffb89dcc9b62 -[Don't try and exceed the limit by lowering it ~ DominusPrimus }- |
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