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| 17 Jan 2015 05:04 PM |
I need a script and if someone is actually kind enough to make one for me I would re pay by somewhat favor since i'm... broke in robux. xD I need a script that will be in a brick. On touched, the fog color will change and the fog end also. But I need it to affect the player and not the whole server. Ill give an example.
Example: Player1 Touches the brick with the script in it and their for color turns red and their fog end turns to 400. Player 2 touches a different brick with the script in it and their fog color turns to blue and fog end turns to 800.
See this example? This script only affects the player and not the whole server.
Someone told me for this to happen, I need Filtering Enabled? I may be wrong but its the only tip I can give you.. :( |
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| 17 Jan 2015 05:05 PM |
| The only way to do this is with FilteringEnabled, and that will break nearly every other script in your game. |
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| 17 Jan 2015 05:06 PM |
| Oh. So you already know that. |
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| 17 Jan 2015 07:14 PM |
| Well yes, but i'm willing to take this risk. I would like if someone could do this and message me if its done. |
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| 17 Jan 2015 08:05 PM |
| Is this a science play? Why such a complicated script. |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 17 Jan 2015 08:09 PM |
| You could make an artificial FogEnd with CurrentCamera / Smoke / BillboarGuis |
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Klink45
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| Joined: 06 Jun 2011 |
| Total Posts: 26054 |
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| 17 Jan 2015 09:06 PM |
| This isn't possible. You could only make it work for the server. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 17 Jan 2015 09:14 PM |
Just do it from the client so each player would have a different "FogEnd"?
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| 18 Jan 2015 02:42 PM |
| You guys are talking to me as if I am a scripter... I am not a scripter and I would re pay back by a favor such as building. I need this script to continue my game and i'm currently frozen in development without this... :( |
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Klink45
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| Joined: 06 Jun 2011 |
| Total Posts: 26054 |
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| 18 Jan 2015 02:53 PM |
| I don't think you get it. This isn't possible to do. |
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| 18 Jan 2015 02:55 PM |
| Isn't anything possible with scripting? :L |
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Goulstem
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| Total Posts: 7177 |
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Klink45
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| Joined: 06 Jun 2011 |
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| 18 Jan 2015 02:57 PM |
| ROBLOX doesn't support local fog (E.g. fog for only one player.) |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 18 Jan 2015 02:59 PM |
| Klink you obviously don't know about FilteringEnabled... |
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| 18 Jan 2015 03:48 PM |
http://wiki.roblox.com/index.php?title=FilteringEnabled
From what I read, it will only break scripts that rely only Local Scripts that need the power of Server Scripts. With Filtering Enabled you should be able to change how it looks for on person on not the other. If I am not wrong, and someone hasn't done so already, I will see if I can create it for you since it seems like it would be a really easy script. Also as someone that like to make his own things, filtering shouldn't be a problem. :P |
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amanda
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| Joined: 21 Nov 2006 |
| Total Posts: 5925 |
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| 18 Jan 2015 04:04 PM |
u can do anything with scripting!!!
don't let anyone tell u u cant |
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| 18 Jan 2015 06:19 PM |
Hello, and sorry for the wait. This script is very easy to make if you have decent knowledge of Server triggered Remote Events (which admittedly I wasn't well acquainted with before this project). But without further delay the answer to your question can me found here: http://www.roblox.com/Localized-Fog-of-War-item?id=205508768
I have tested and verified that it works on Servers with Filtering Enabled, but not on servers without it. |
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