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Re: This might seem like an obvious statement

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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
18 Jan 2015 11:28 AM
rant inbound

How exactly are new builders supposed to rise through the ranks by means of the ad system? It obviously favorites people with more robux/tickets, and for some newer builders, it may be awfully hard to keep up with the constant first page builders. For instance, a developer can put in 100,000+ tickets a day, whereas a newer builder can only do 5,000 tickets a day until s/he runs out. I know the point of the ad system is to outbid, but I feel like I only see the same few ads from popular developers, and there's not much variation. Which, of course, makes sense, but at the same time just feels wrong for aspiring builders and developers.

tl;dr: just read it please, either that or just leave the thread, because this is something im being srs about.

/rant
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boring is not online. boring
Joined: 16 Jun 2007
Total Posts: 50874
18 Jan 2015 11:29 AM
Dummiez got The Quarry popular by spamming the comments of front page games.

... Which I know because I saw him doing that the day it became popular, lol.
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gordonrox24 is not online. gordonrox24
Joined: 05 Jan 2008
Total Posts: 39141
18 Jan 2015 11:30 AM
I think that is probably a problem with all ad system. Turn on the TV and you're probably going to see the same 5-10 ads over and over again for products you already know about.

Really, I think for new games/products, word of mouth is the best form of advertising. Show your friends, who show their friends, who show their friends. Things can spread quickly that way.
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
18 Jan 2015 11:31 AM
@gordon

There's like 30 of the popular commercials, then the 10 local commercials. However on roblox, I only see 50 popular commercials, and two local commercials.
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MonkeyDGhost is not online. MonkeyDGhost
Joined: 31 May 2009
Total Posts: 8
18 Jan 2015 11:39 AM
Yea true but honestly if you have a good game it wont be that hard to actually get people to come so ad's would be pointless
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
18 Jan 2015 11:40 AM
Yea, but how can people know that the game is good/exists if nobody sees it?
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MonkeyDGhost is not online. MonkeyDGhost
Joined: 31 May 2009
Total Posts: 8
18 Jan 2015 11:43 AM
Advertising isn't the only way to get people to come to your game for example you can spam items and ask friends to come and if they like they might tell other people to come and etc
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
18 Jan 2015 11:44 AM
Well if someone wants to be professional about it, I don't think they'd want to spam.
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MonkeyDGhost is not online. MonkeyDGhost
Joined: 31 May 2009
Total Posts: 8
18 Jan 2015 11:46 AM
Still you know what I mean their is other ways of advertising besides spending tix
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
18 Jan 2015 11:47 AM
But what about a really new developer on roblox? Say that s/he's rather new, and doesn't have any friends who want to play roblox. How would they get people to try their place?

(It's just something that I don't think has a simple answer. I just feel like maybe roblox should have some sort of new great game spotlight [less than 10,000 visits for it to qualify])
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MrMcFudgeballs2 is not online. MrMcFudgeballs2
Joined: 03 Jul 2013
Total Posts: 8181
18 Jan 2015 11:50 AM
@gordon
thats the problem, people start spamming comments for their games.
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MonkeyDGhost is not online. MonkeyDGhost
Joined: 31 May 2009
Total Posts: 8
18 Jan 2015 11:51 AM
gg my brain hurts
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