Codys4x4
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| Joined: 14 Oct 2006 |
| Total Posts: 2312 |
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| 16 Jan 2015 11:25 AM |
| I need the names to be something and to have a humanoid but I need the players names to show and just to hide the nametags I choose to hide. |
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Codys4x4
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| Joined: 14 Oct 2006 |
| Total Posts: 2312 |
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Codys4x4
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| Joined: 14 Oct 2006 |
| Total Posts: 2312 |
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drager980
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| Joined: 25 May 2009 |
| Total Posts: 13385 |
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| 17 Jan 2015 04:52 AM |
make the Head part in the model unexistant or invisible, meaning nametag wont show. if thats what you mean,
AND THE TIGER GOES ROAR |
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AlgyLacey
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| Joined: 14 Jun 2013 |
| Total Posts: 3736 |
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| 17 Jan 2015 07:46 AM |
Try this: Humanoud.NameOcclusion = Enum.NameOcclusion.OccludeAll
-[ Where there is a will there's a way, and I WILL go THAT way. /\ ]- |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 17 Jan 2015 08:04 AM |
| [NOTE] If you want the name visible but the head invisible (for morphs and such), make transparency .99 or something of the sort. But for what you want, transparency 1 will work. |
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Codys4x4
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| Joined: 14 Oct 2006 |
| Total Posts: 2312 |
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| 17 Jan 2015 08:06 AM |
Algy, that's what I was looking for. Not sure if it works or not, will go try it now. |
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