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| 16 Jan 2015 03:00 PM |
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:connect(function(key) if key:lower() == "q" then --if a bricks color doesn't equal white, --then make bricks color equal white else --bricks color goes back to what it was end end end)
Does anyone know how to make the parts marked with --? |
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Vyxium
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| Joined: 31 Aug 2010 |
| Total Posts: 1020 |
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| 16 Jan 2015 04:41 PM |
if part.BrickColor ~= BrickColor.White() then part.BrickColor = BrickColor.White() end |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 16 Jan 2015 04:46 PM |
Even shorter
mouse.KeyDown:connect(function(key) if key:lower() == "q" then somebrick.BrickColor = BrickColor.new("Institutional white") end end) |
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