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| 15 Jan 2015 04:14 PM |
I'm putting the link through twitter since I don't know if they allow wiki links or not
https://twitter.com/CardboardLover/status/555849380746776576
So my first question is how would I call DebugSettings? When I try to get it through game:GetService('DebugSettings') it comes back with the error: singleton DebugSettings already exists. How would I fix that and what am I doing wrong there?
My next question would be would I have to call DebugSettings through a script? I'm calling it through a localscript right now and I don't know if that's changing the output. If it needs to be called through a script, why?
Please let me know if you know anything about DebugSettings and I would really appreciate the help :) |
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| 15 Jan 2015 05:36 PM |
I dont think DebugSetting's is able to be used anymore. http://wiki.roblox.com/index.php?title=DebugSettings <-- ALOT of the service has been removed I am guessing players where using it to crash players computer's? The player's CPU get's stressed then crash's so maybe ROBLOX removed it? |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 16 Jan 2015 11:09 AM |
| I think that you can kind of access it through settings():GetService("DebugSettings"), but it's restricted. |
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| 16 Jan 2015 08:14 PM |
| Any way to get past the restriction? |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 16 Jan 2015 08:27 PM |
No, it cannot be accessed by regular scripts. This is intentional.
Run this in the command bar to see some of its properties:
game:GetService("Selection"):Set({ settings():GetService("DebugSettings") }) |
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| 16 Jan 2015 08:43 PM |
I saw the properties on the wiki but I wish I was able to get them D:
Thanks for the help anyways, and do you know why this is inaccessible/if/when it will available for public use? |
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