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| 13 Jan 2015 04:31 PM |
Alrighty, so, you might have seen my previous post about this game http://www.roblox.com/Forum/ShowPost.aspx?PostID=153834615
But so I already have a vague vision on the map,
- Different biomes, with varying temperatures (gameplay) - Rivers and mountains and other obsticals - Wasteland part of map
But I need Everyone reading this to help me come up with the way the map should be.
Please comment.
(I'll make an official post about the gameplay) |
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Aesura
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| Joined: 08 Mar 2008 |
| Total Posts: 23339 |
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| 13 Jan 2015 04:53 PM |
an actual mine
not like the one in apoc rising that is just a small bunch of rooms and corridors
im talking multiple levels of maze-like navigation, mostly in complete darkness save for a few old lamps around places. people get lost easily in the mines
maybe the mine can be situated around a gigantic ass pit that some people will fall into therefore forcing them to go through the mines to get back to the surface |
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| 13 Jan 2015 05:19 PM |
Sounds kind of iffy, like, I remember getting stuck in the Bunker in Apoc rising for 2 in game days, and I didn't like the experience.
Although I might put in some kind of mine, I don't want one that people will get so confused they won't play my game again. |
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DNApoint
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| Joined: 02 Oct 2009 |
| Total Posts: 153 |
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| 13 Jan 2015 06:44 PM |
Maybe add an u degree undo abandoned and forgotten city where the buildings are in ruins? If you do make something like this make the entrance hidden so not everyone will be able to find it.
-DNApoint |
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DNApoint
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| Joined: 02 Oct 2009 |
| Total Posts: 153 |
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| 13 Jan 2015 06:44 PM |
| My ipad messed up my post I meant to say maybe add something like an underground city |
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Aesura
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| Joined: 08 Mar 2008 |
| Total Posts: 23339 |
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| 13 Jan 2015 06:59 PM |
alright, the mine keeps the maze-like multi layer darkness, but people have a chance to escape easily in the first parts (with more torchs and signs pointing the way out)
the deeper sections have nice loot but it's easy to get lost. there's a sign warning people and the zombies inside there ambush you easily because of the darkness |
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| 14 Jan 2015 10:14 PM |
| I like the underground city ruins idea |
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DNApoint
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| Joined: 02 Oct 2009 |
| Total Posts: 153 |
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| 17 Jan 2015 12:05 PM |
Another idea
If you add the mine and the underground city, you should make the entrance in the deepest mine section. Once you are in the deepest mine section, the player could find a switch and it opens a door to the city but make the switch small. |
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| 17 Jan 2015 01:17 PM |
| im good at making maps...I can make zombie underground hideouts, terrain, buildings, forts. After I make you a good map or two, I expect to get paid 20 or 30 robux. |
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| 17 Jan 2015 02:25 PM |
I'm not asking for a builder, I'm asking for Ideas for the map,
I can build it, but right now I'm now on inspiration and Can't really start building much. |
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