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Re: Zombie Game Map Ideas? Post Below

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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
13 Jan 2015 04:31 PM
Alrighty, so, you might have seen my previous post about this game
http://www.roblox.com/Forum/ShowPost.aspx?PostID=153834615

But so I already have a vague vision on the map,

- Different biomes, with varying temperatures (gameplay)
- Rivers and mountains and other obsticals
- Wasteland part of map

But I need Everyone reading this to help me come up with the way the map should be.

Please comment.

(I'll make an official post about the gameplay)
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Aesura is online. Aesura
Joined: 08 Mar 2008
Total Posts: 23339
13 Jan 2015 04:53 PM
an actual mine

not like the one in apoc rising that is just a small bunch of rooms and corridors

im talking multiple levels of maze-like navigation, mostly in complete darkness save for a few old lamps around places. people get lost easily in the mines

maybe the mine can be situated around a gigantic ass pit that some people will fall into therefore forcing them to go through the mines to get back to the surface
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
13 Jan 2015 05:19 PM
Sounds kind of iffy, like, I remember getting stuck in the Bunker in Apoc rising for 2 in game days, and I didn't like the experience.

Although I might put in some kind of mine, I don't want one that people will get so confused they won't play my game again.
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DNApoint is not online. DNApoint
Joined: 02 Oct 2009
Total Posts: 153
13 Jan 2015 06:44 PM
Maybe add an u degree undo abandoned and forgotten city where the buildings are in ruins? If you do make something like this make the entrance hidden so not everyone will be able to find it.

-DNApoint
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DNApoint is not online. DNApoint
Joined: 02 Oct 2009
Total Posts: 153
13 Jan 2015 06:44 PM
My ipad messed up my post I meant to say maybe add something like an underground city
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Aesura is online. Aesura
Joined: 08 Mar 2008
Total Posts: 23339
13 Jan 2015 06:59 PM
alright, the mine keeps the maze-like multi layer darkness, but people have a chance to escape easily in the first parts (with more torchs and signs pointing the way out)

the deeper sections have nice loot but it's easy to get lost. there's a sign warning people and the zombies inside there ambush you easily because of the darkness
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
14 Jan 2015 10:14 PM
I like the underground city ruins idea
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
14 Jan 2015 10:44 PM
Bump ;-;
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DNApoint is not online. DNApoint
Joined: 02 Oct 2009
Total Posts: 153
17 Jan 2015 12:05 PM
Another idea

If you add the mine and the underground city, you should make the entrance in the deepest mine section. Once you are in the deepest mine section, the player could find a switch and it opens a door to the city but make the switch small.
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NeonTurtle2001 is not online. NeonTurtle2001
Joined: 21 Jul 2013
Total Posts: 232
17 Jan 2015 01:17 PM
im good at making maps...I can make zombie underground hideouts, terrain, buildings, forts. After I make you a good map or two, I expect to get paid 20 or 30 robux.
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
17 Jan 2015 02:25 PM
I'm not asking for a builder, I'm asking for Ideas for the map,

I can build it, but right now I'm now on inspiration and Can't really start building much.
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