Crakkitty
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| Joined: 25 Dec 2009 |
| Total Posts: 17408 |
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| 12 Jan 2015 02:33 AM |
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:connect(function() print("Died") end)
Fires upon the first death, but fails to fire each time afterwards. Located in a LocalScript within the Player's PlayerGui. Would appreciate help.
~am a cat meow~ |
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Crakkitty
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| Joined: 25 Dec 2009 |
| Total Posts: 17408 |
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