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Re: Dynamic Lighting that Interacts with Fog

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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 08:05 AM
Fog implies that there's something there, right? So why not make dynamic lighting light it up? This would create a cool graphical effect like

/ec58b5088ce6afdd250233bfdfe08597 (gyazo)

Perhaps you could also have a toggleable value where dynamic light instead "clears out" fog based on range and brightness. This could be a good flashlight simulator, useful for horror games etc.

This could maybe also be a toggleable value, i.e. you could choose if you want dyn. light to affect your fog or not.

This would be a neat update.
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KiwiTronik is not online. KiwiTronik
Joined: 18 Feb 2010
Total Posts: 3221
11 Jan 2015 08:07 AM
Support!!!! :D
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 08:11 AM
=D
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Velociter is online. Velociter
Joined: 07 Jul 2013
Total Posts: 2853
11 Jan 2015 08:31 AM
I don't really work with dynamic lighting so often, so I could be wrong, but I'm pretty sure this is already possible?
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 08:31 AM
It isn't
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Doccc is not online. Doccc
Joined: 15 Sep 2013
Total Posts: 3370
11 Jan 2015 08:42 AM
Beauuuutiifullllllllllll
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KingPie101 is not online. KingPie101
Joined: 22 Jan 2011
Total Posts: 177
11 Jan 2015 08:43 AM
Supporto
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 08:44 AM
Go
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dadusu123 is not online. dadusu123
Joined: 06 May 2012
Total Posts: 2530
11 Jan 2015 09:02 AM
Support.
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 09:21 AM
:I
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Buckeyeman0923 is not online. Buckeyeman0923
Joined: 06 Oct 2009
Total Posts: 6671
11 Jan 2015 09:30 AM
Support
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logman79 is not online. logman79
Joined: 15 Oct 2010
Total Posts: 405
11 Jan 2015 09:41 AM
heck yeah. support!

-the log man
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SGAbrett is not online. SGAbrett
Joined: 19 Feb 2009
Total Posts: 209
11 Jan 2015 10:26 AM
Do it. Support!
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awesomerobot is not online. awesomerobot
Joined: 02 May 2009
Total Posts: 10097
11 Jan 2015 10:27 AM
This would be so cool for a horror game on Roblox like maybe an Alan Wake type game.
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DominusPrimus is not online. DominusPrimus
Joined: 24 Oct 2013
Total Posts: 878
11 Jan 2015 10:36 AM
Supportz

~[Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes~]~
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re7hf is not online. re7hf
Joined: 26 Jul 2011
Total Posts: 1651
11 Jan 2015 10:42 AM
support

A man may die, nations may rise and fall, but an idea lives on. - John F. Kennedy
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RowanMcJak1 is not online. RowanMcJak1
Joined: 23 Jun 2010
Total Posts: 8487
11 Jan 2015 10:48 AM
Yep, support
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 10:57 AM
Yes
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mike1291 is not online. mike1291
Joined: 13 Feb 2008
Total Posts: 4631
11 Jan 2015 12:24 PM
support
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Kalji is not online. Kalji
Joined: 27 Jan 2013
Total Posts: 1732
11 Jan 2015 12:33 PM
The idea is so unique and very realistic.

The way you told us the idea was very superior!

It would make the horror games %75+ terrific!

Support!
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TixPile is not online. TixPile
Joined: 25 Jun 2013
Total Posts: 7310
11 Jan 2015 12:35 PM
No need in this.
Just put a thick baseplate on top of your map, and do anything you ant here.
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papey is not online. papey
Joined: 18 Sep 2008
Total Posts: 7424
11 Jan 2015 12:42 PM
@TixPile
oooooooooor we could make it a feature so that we don't have to do that.
we know ROBLOX requires innovation but seriously
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Gentaurg is not online. Gentaurg
Joined: 19 Mar 2011
Total Posts: 8648
11 Jan 2015 12:56 PM
i don't think your suggestion does this tixpile
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shockage is not online. shockage
Joined: 19 Dec 2012
Total Posts: 10507
11 Jan 2015 01:05 PM
i love this idea

can really appeal to developers

support
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MrPhelps is online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
11 Jan 2015 01:14 PM
I believe that they said they were trying to get fog and lighting to interact. I'm not sure what happened with that, though. Maybe I'm wrong.

Anyway, support. If this can be done on Roblox's engine, it should be.







~The OT Snowman~
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