Gentaurg
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| Joined: 19 Mar 2011 |
| Total Posts: 8648 |
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| 11 Jan 2015 08:05 AM |
Fog implies that there's something there, right? So why not make dynamic lighting light it up? This would create a cool graphical effect like
/ec58b5088ce6afdd250233bfdfe08597 (gyazo)
Perhaps you could also have a toggleable value where dynamic light instead "clears out" fog based on range and brightness. This could be a good flashlight simulator, useful for horror games etc.
This could maybe also be a toggleable value, i.e. you could choose if you want dyn. light to affect your fog or not.
This would be a neat update. |
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Gentaurg
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| Joined: 19 Mar 2011 |
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Velociter
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| Joined: 07 Jul 2013 |
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| 11 Jan 2015 08:31 AM |
| I don't really work with dynamic lighting so often, so I could be wrong, but I'm pretty sure this is already possible? |
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Gentaurg
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| Joined: 19 Mar 2011 |
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Doccc
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Gentaurg
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dadusu123
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| Joined: 06 May 2012 |
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Gentaurg
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logman79
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| Joined: 15 Oct 2010 |
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| 11 Jan 2015 09:41 AM |
heck yeah. support!
-the log man |
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SGAbrett
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| Joined: 19 Feb 2009 |
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| 11 Jan 2015 10:27 AM |
| This would be so cool for a horror game on Roblox like maybe an Alan Wake type game. |
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| 11 Jan 2015 10:36 AM |
Supportz
~[Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes~]~ |
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re7hf
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| Joined: 26 Jul 2011 |
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| 11 Jan 2015 10:42 AM |
support
A man may die, nations may rise and fall, but an idea lives on. - John F. Kennedy |
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Gentaurg
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| Joined: 19 Mar 2011 |
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mike1291
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Kalji
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| Joined: 27 Jan 2013 |
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| 11 Jan 2015 12:33 PM |
The idea is so unique and very realistic.
The way you told us the idea was very superior!
It would make the horror games %75+ terrific!
Support! |
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TixPile
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| Joined: 25 Jun 2013 |
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| 11 Jan 2015 12:35 PM |
No need in this. Just put a thick baseplate on top of your map, and do anything you ant here. |
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papey
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| Joined: 18 Sep 2008 |
| Total Posts: 7424 |
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| 11 Jan 2015 12:42 PM |
@TixPile oooooooooor we could make it a feature so that we don't have to do that. we know ROBLOX requires innovation but seriously |
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Gentaurg
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| Joined: 19 Mar 2011 |
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| 11 Jan 2015 12:56 PM |
| i don't think your suggestion does this tixpile |
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shockage
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| Joined: 19 Dec 2012 |
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| 11 Jan 2015 01:05 PM |
i love this idea
can really appeal to developers
support |
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MrPhelps
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| Joined: 27 Feb 2010 |
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| 11 Jan 2015 01:14 PM |
I believe that they said they were trying to get fog and lighting to interact. I'm not sure what happened with that, though. Maybe I'm wrong.
Anyway, support. If this can be done on Roblox's engine, it should be.
~The OT Snowman~ |
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