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[Vastrum]: Development Plans

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Valkium is not online. Valkium
Joined: 08 Jul 2013
Total Posts: 5511
10 Jan 2015 04:31 PM
After multiple pauses of development progress, and honestly not really having a direct development plan, I am here to announce the official developmental plans for Vastrum Corporation. This should hopefully provide insight for not only the high command of VC, as well as the general clan community. The main development points will be stated below with a description, and a list of the basic plans to follow will be listed at the end.

[❖] Villar Isles

Villar Isles will be serving as the primary stronghold for VC. The current version I have built is a basic sword fort with your average inputs (trees, rocks, etc). Myself and a few of my fellow high command members will be remastering and updating the current version of Villar Isles, bringing a new and exciting landscape raid system to the community. The stronghold will be designed directly to benefit a sword-only environment.

[❖] Combat Facility

The Combat Facility will be serving as the primary training facility for VC. We are trying to implement not only a directed training approach, as well as a self training approach. The facility will be manual, instead of a holographic system. There will be the basic events for the facility such as obstacles, tournaments, team death matches, team building exercises and free for all events. However, we have a second approach to the facility. Myself and one of my scripters will be working on a system to provide self-training exercises. We will be implementing our weaponry into bots for which members can come train on their own time when events aren't being hosted.

The rest are self explanatory and will not need a description.

■Advancement Course
■Rally Hub
■Sword Arena (Secondary Training Facility)
■Armor Uniforms
■Recommendation-Based Promotion System
■Divisions and Titles ("Head of -----")
■Recruitment Strategies
■Guidebook / Guidelines
■Alliance and War Protocols

Signed,
-Overlord Valkium
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