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| 10 Jan 2015 09:53 AM |
It returns a read-only table of all the children in the object. My question is, let's say you define this:
community = game.Players:GetChildren()
And there's two children, Player1 and Player2.
If I reference "community" later on, will it refer to that initial table with Player1 and Player2 in it, or will it constantly check every time I reference it? |
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| 10 Jan 2015 09:56 AM |
| It would be cool if it checked every time you referenced it. But no, it doesn't. |
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