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| 06 Jan 2015 07:51 PM |
repeat wait() until game.Players.LocalPlayer repeat wait() until game.Players.LocalPlayer.Character Torso = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") plr = game.Players.LocalPlayer
mouse = plr:GetMouse() wait() local part0 = Torso local part1 = plr.Character["Torso"] local Rotate = Instance.new("Rotate", game.JointsService) Rotate.Part0 = part0 Rotate.Part1 = part1
mouse.Move:connect(function()
Rotate.C0 = part0.CFrame:toObjectSpace(CFrame.new(0,mouse.Y,0)) end) |
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