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Something I can learn?

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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 08:22 PM
I want to learn some things in Lua right now, but as far as something FUN to learn, i'm stumped. Can someone please, maybe, tell me something fun to learn? Something I can feel accomplished about?
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:29 PM
What level are you at?

Do you know how to define things?

mydoor = game.Workspace.Door

a = 3

print(a)

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ChiefDelta is not online. ChiefDelta
Joined: 05 Nov 2010
Total Posts: 13071
05 Jan 2015 08:33 PM
metatables
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ImageLabel is not online. ImageLabel
Joined: 08 Dec 2012
Total Posts: 428
05 Jan 2015 08:36 PM
object orientation
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ChiefDelta is not online. ChiefDelta
Joined: 05 Nov 2010
Total Posts: 13071
05 Jan 2015 08:36 PM
(he means object oriented programming, check out the articles on the wiki)
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ImageLabel is not online. ImageLabel
Joined: 08 Dec 2012
Total Posts: 428
05 Jan 2015 08:38 PM
object orientation is a much more classier way of referring to it :D
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ChiefDelta is not online. ChiefDelta
Joined: 05 Nov 2010
Total Posts: 13071
05 Jan 2015 08:39 PM
"object orientation is a much more classier way of referring to it"

you won't get as many relevant results espescially not on the wiki
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 08:41 PM
@Jashwa Yes I can define things. I also know how to use math.random
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ChiefDelta is not online. ChiefDelta
Joined: 05 Nov 2010
Total Posts: 13071
05 Jan 2015 08:42 PM
oh boy never mind what i said or what other guy said you're too new

uh

anonymous functions
tables
string manipulation
return statements
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:43 PM
May I suggest loops?

They're fun to learn and very useful.
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instawin is not online. instawin
Joined: 04 Jun 2013
Total Posts: 8777
05 Jan 2015 08:45 PM
ye, if you don't know while loops, for loops, and repeat loops, learn them now. learn if statements first though if you don't know them.
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:46 PM
I agree ^
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 08:47 PM
@instawin, I know loops haha
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:49 PM
Oh boy camera manipulation is a fun one!

It opens up a million opportunity's in game creation.

I wouldn't be able to make this without camera manipulation:

http://www.roblox.com/The-Binding-Of-Isaac-Huge-Project-place?id=200333667
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 08:54 PM
Nice :) I played it, cool concept. Can I learn how to remove the health bar?
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:55 PM
Removing the health bar is VERY easy.
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:56 PM
I may be a bit outdated here but:

game.StarterGui:SetCoreGuiEnabled("Health",false)
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 08:57 PM
Has to be local script ^
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 08:57 PM
Oh sweat, now I can enable an artificial health system? I tried doing Camera Manipulation but I feel I would do better if someone would explain it to me over skype or something
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
05 Jan 2015 09:08 PM
Keybinding.
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 09:10 PM
Keybinding.


http://wiki.roblox.com/index.php?title=Taking_keyboard_input

Another nice thing to learn indeed.
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
05 Jan 2015 09:21 PM
I made a simpler way where your local code would look like:

keybinding:Bind(game.Players.LocalPlayer:GetMouse())
keybinding:BindKeyDown(key, keyDownFunction)
keybinding:BindKeyUp(key, keyUpFunction)
wait(5)
keybinding:UnbindKeyDown(key)
keybinding:UnbindKeyUp(key)

Completely removes the mouse event from the player, makes it easy to unbind keys, and also allows for you to transfer key functions from one key to another (not shown above). Really just lacks some versatility where you have a variable holding a key for a function, with that variable having the ability to be changed by the user, creating more player control over keybinding.
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
05 Jan 2015 10:53 PM
Wow, thanks. I'll look into it. I want to build a sort of mario style game haha
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jashwa is not online. jashwa
Joined: 08 Feb 2010
Total Posts: 378
05 Jan 2015 10:54 PM
I'm very good with the camera.

Tell me if you'd like help with a 2D script or anything :)
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RoboGean is not online. RoboGean
Joined: 24 Mar 2011
Total Posts: 577
06 Jan 2015 06:35 PM
That would be nice! :) I want to make a simple zombie game soon here
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