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| 04 Jan 2015 02:55 PM |
Hi guys I'm trying to put a CharacterMesh on the players that change to the blue team and remove it when they come off the blue team. I have got this script, but any ideas how I would change it too work as I said above? Thanks
game.Players.PlayerAdded:connect(function(player) player.Changed:connect(function(v) if ((v == "TeamColor") and (player.TeamColor.Name == "Bright blue")) then if player.Character and player.Character:FindFirstChild("Left Arm") then player.Character.LeftArm:Destroy() end
end end) end) |
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| 05 Jan 2015 02:06 PM |
| OK, how would I load the character's original charactermesh/clothes when they go back to another team? |
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| 05 Jan 2015 02:16 PM |
| Save them or use LoadCharacter()....? |
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| 05 Jan 2015 02:17 PM |
| I could use LoadCharacter.... or actually, when you LoadCharacter / respawn, does it not reset your clothes anyway as you will be changing teams? :D |
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