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| 04 Jan 2015 06:43 AM |
| Ok so I have a door made up of multiple parts.What is the easiest way of moving all of them to another place. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 04 Jan 2015 07:12 AM |
CFrame. Model:SetPrimaryPartCFrame |
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| 04 Jan 2015 07:46 AM |
local door = game.Workspace.Door local position = Vector3.new(0, 0, 0)
while door do door.Position = position end |
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| 04 Jan 2015 07:57 AM |
| The door has multiple parts:Brick1,Brick2,Brick3,Brick4,Glass |
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Fatalizer
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| Joined: 28 Aug 2011 |
| Total Posts: 1520 |
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| 04 Jan 2015 07:57 AM |
| Then you do the same to all. |
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| 04 Jan 2015 08:05 AM |
local door = game.Workspace.Door local position = Vector3.new(0, 0, 0)
while door:GetChildren() do door.Position = position end |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 04 Jan 2015 08:07 AM |
| I love how literally the first reply was answering the question perfectly and people are still trying to answer it. |
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