Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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| 02 Jan 2015 12:49 PM |
function onButton1Down(mouse) Walk = 0 while Walk == 0 do wait(.05) game.Players.localPlayer.Character.Humanoid.WalkSpeed = runningSpeed f = game.Players.localPlayer.Character.Torso:Clone() t = game.Workspace.b:Clone() t.Parent = game.Workspace f.Parent = t f.CanCollide = false f.Anchored = true f.Size = Vector3.new(2, 2, 4) f.Transparency = .2 f.TopSurface = "Smooth" f.BottomSurface = "Smooth" f.LeftSurface = "Smooth" f.RightSurface = "Smooth" f.CFrame = game.Players.localPlayer.Character.Torso.CFrame f.Rotation = game.Players.localPlayer.Character.Torso.Rotation end game.Players.localPlayer.Character.Humanoid.WalkSpeed = walkingSpeed end
heres a snippet
IDK whats wrong here, I've tried making a loop that makes it uncancollide and manyt other things
Is it possible?
The cloned "t" (The torso's parent) has a Humanoid in it. Any help? Everything is working except this. |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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ash877
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| Joined: 18 Feb 2008 |
| Total Posts: 5142 |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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| 02 Jan 2015 01:31 PM |
| Which part? The Player is already archivable to begin with |
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ash877
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| Joined: 18 Feb 2008 |
| Total Posts: 5142 |
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| 02 Jan 2015 01:34 PM |
| The character is usually not archivable :/. Usually that solves a lot of stuff with cloning characters. Why would you want the torso to uncancollide? |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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| 02 Jan 2015 01:41 PM |
| It's a torso's clone. I'm making this script that adds a motion blur behind you |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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| 02 Jan 2015 01:50 PM |
However sometimes the blur gets stuck inside the character and breaks it
its not uncancolliding and i need it to
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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Dwarlon
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| Joined: 18 Jul 2013 |
| Total Posts: 4604 |
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ash877
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| Joined: 18 Feb 2008 |
| Total Posts: 5142 |
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| 04 Jan 2015 03:07 AM |
| I would disable all the scripts controlling the character; Animation and Health. See which one is glitching it. |
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