PwnzaKing
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| Joined: 19 Jul 2012 |
| Total Posts: 14852 |
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| 02 Jan 2015 09:58 PM |
This is a very simple update , that will add on to roblox reality :)
This is basically , where a developer or anyone makes game cloths etc. Depending on how much they sell or the % they sell , they'll get money. To explain that more , if someone gets a lot of place visits or cloth buying , they will divide the amount of buys or plays buy 85 percent or a percentage. But for plays the percentage will be higher.
Heres an example for cloth selling: I sell 5000 cloths *in a week* , roblox will divide it by 85 or a suitable number , and you get 58. At the end of the week , i'll get 58 extra robux.
Now roblox has free optional will to change most of this up , for example divison by how much percent , and by weekly , monthly , or yearly extra fee.
Now why should roblox consider it? Well , it's a good matter to consider at least. Heres the reasoning : If kestrel keeps selling stuff at the price they are , lots of people would need robux to buy them , this would make them buy bc or buy robux. That matter goes with money , it makes roblox get real money , and to encourage kestrel to keep on making more clothes , they give them an extra fee. Works in both ways , for the better or worse depending on how you look at it. But in roblox's hand its for the best.
TL;DR : In short , you sell cloths in a week , divide it by 85 or a number , and you get another number. That number will be given to you as an RS prize at the end of the week or month
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anozoo
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| Joined: 04 May 2013 |
| Total Posts: 2839 |
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| 02 Jan 2015 10:12 PM |
| Why should someone get extra Robux when they already make enough selling clothing and gamepasses? |
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