ImInABlox
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| Joined: 15 Apr 2009 |
| Total Posts: 822 |
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| 02 Jan 2015 11:42 AM |
Had a cool thought earlier, can Solid Modelling be done inside a script?
If say you had a gun and a wall was shot, create a Negate part where the bullet hit the wall to create a small hole. Bit too much game detail but would be a cool feature, and could obviously be used in other scenarios.
Not that I'm going to try it right now, was just wondering if solid modelling can be done via script?
Thanks. |
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ImInABlox
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| Joined: 15 Apr 2009 |
| Total Posts: 822 |
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| 02 Jan 2015 11:46 AM |
| I appreciate there are limits to solid modelling and it's a bit buggy at the moment with Union errors, but if conditions are right can it be done? |
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| 02 Jan 2015 11:48 AM |
| No. There is no scripting support to use CSG, and I remember it was said that if it is ever added, it would only be for Studio stuff. |
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ImInABlox
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| Joined: 15 Apr 2009 |
| Total Posts: 822 |
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| 02 Jan 2015 11:49 AM |
| Thanks. So if it was added it wouldn't perform in a server? |
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CrowClaws
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| Joined: 04 Jul 2010 |
| Total Posts: 4466 |
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| 02 Jan 2015 11:53 AM |
| if it was done in a server it would lag a ton |
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ImInABlox
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| Joined: 15 Apr 2009 |
| Total Posts: 822 |
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| 02 Jan 2015 11:54 AM |
| Yeah I guess that's a fair reason :L |
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