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| 02 Jan 2015 03:04 AM |
==//The Noxian Emperor, Obiwan9876 ==//Join The Noxian Imperium Today! http://www.roblox.com/My/Groups.aspx?gid=1109672 |
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CatToys
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| Joined: 06 Oct 2013 |
| Total Posts: 6097 |
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| 02 Jan 2015 03:04 AM |
gege
F the rest me and R3eS are the best <3 |
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Synoan
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| Joined: 31 Aug 2012 |
| Total Posts: 15658 |
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| 02 Jan 2015 03:04 AM |
| what could possibly be 40,000 lines |
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| 02 Jan 2015 03:06 AM |
if you're putting in 40000 lines of code in studio you're doing something horribly wrong
~CoffeeFlux. For you. |
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Harbynger
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| Joined: 06 Jul 2008 |
| Total Posts: 34677 |
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| 02 Jan 2015 03:06 AM |
The code I have to translate from papyrus to rbx.lua is really annoying
especially since most of the stuff I have to work with has to have the functions created globally, then worked with. this means that just copy/paste, change syntax, doesn't work ugh
and then variable functions... my god thank this $400 lua textbook if I didn't have it I would sit here confused on how to work with this for hours maybe even days
- The Khaasai of the Horde |
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| 02 Jan 2015 03:07 AM |
It's for an OBJ, of course. I can't script that much, not even 100 lines.
==//The Noxian Emperor, Obiwan9876 ==//Join The Noxian Imperium Today! http://www.roblox.com/My/Groups.aspx?gid=1109672 |
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SilentHD
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| Joined: 30 Jan 2011 |
| Total Posts: 1409 |
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| 02 Jan 2015 03:09 AM |
scripter af.
( ͡° ͜ʖ ͡°)/69 -IGN |
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Harbynger
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| Joined: 06 Jul 2008 |
| Total Posts: 34677 |
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| 02 Jan 2015 03:10 AM |
Just use a .obj converter saved me about 30 hours of writing code
Free models to use as developer tools are okay free models in the actual fort and product is a big no-no
- The Khaasai of the Horde |
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| 02 Jan 2015 03:12 AM |
Oh, I do have an OBJ converter, I am just putting the final touches in. 100 MBs in the file.
==//The Noxian Emperor, Obiwan9876 ==//Join The Noxian Imperium Today! http://www.roblox.com/My/Groups.aspx?gid=1109672 |
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Blast87
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| Joined: 01 Aug 2011 |
| Total Posts: 2312 |
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| 02 Jan 2015 03:14 AM |
| 40k lines....Your doing something wrong :/ |
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Harbynger
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| Joined: 06 Jul 2008 |
| Total Posts: 34677 |
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| 02 Jan 2015 03:14 AM |
an obj that big clearly has something wrong
ROBLOX only wants to take 2,000 lines of code lol
- The Khaasai of the Horde |
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Aceylos
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| Joined: 26 Feb 2010 |
| Total Posts: 8266 |
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| 02 Jan 2015 11:00 AM |
you're clearly making a HUGE mistake somewhere.
i didn't think it was even possible to HAVE/NEED to create a script bigger then kohls ugly inefficient admin (sry bro but its tru)
let alone 40k lines, but now 90k? wat
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gunreign
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| Joined: 02 Sep 2014 |
| Total Posts: 1096 |
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| 02 Jan 2015 11:01 AM |
Is Noxia looking for war?
logan the creator |
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| 02 Jan 2015 11:02 AM |
It crashes studio. :| Time to make it one at a time... 10000 bricks at a time. |
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| 02 Jan 2015 11:03 AM |
| Soon, we'll be warring. IA is up for the task, since Blackmask already stole a DC. |
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ShadowSTR
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| Joined: 08 Jul 2010 |
| Total Posts: 24465 |
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| 02 Jan 2015 11:03 AM |
"thank this $400 lua textbook" >400 on virtual legos |
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Scarvis
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| Joined: 02 Dec 2008 |
| Total Posts: 14213 |
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| 02 Jan 2015 11:04 AM |
| Im pretty sure games like R2D and those advanced FPS games don't have 40000 lines all together let alone in one script. |
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Ruinable
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| Joined: 14 Sep 2014 |
| Total Posts: 8903 |
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| 02 Jan 2015 11:04 AM |
if you're putting in 40000 lines of code in studio you're doing something horribly wrong [2]
The Awoken | Releasing in April |
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| 02 Jan 2015 11:04 AM |
| gee gee. 400 dollars for a lego brick game. |
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crome60
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| Joined: 22 Nov 2008 |
| Total Posts: 15266 |
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| 02 Jan 2015 11:05 AM |
Remember; It's a .obj uploader. So basically, the codes are just lines w/ 20 characters. |
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