Zofen
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| Joined: 16 Jul 2012 |
| Total Posts: 39 |
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| 01 Jan 2015 10:36 AM |
History - The year is 2288 and the world is in a deep freeze. The sun has burned out due to natural freezing. Many people are left in the world but many more have also died due to hypothermia. There are many factions that have been built, but most have perished in sector 46. The freeze destroyed basically the whole world, but two places. Those places are both in the USA, the first being in Austin Texas also known as sector 46. The other being Washington D.C. The government quickly protected it's self with by having two force fields protecting Sector 46, and D.C. Though they could not help anywhere else because of the lack of resources due to the freezing. Furthermore D.C is not a place you can just get into. They only allow government personal, and very few highly skilled military personal for protection against the gangs living right outside of it. Moving on the Sector 46, the UFL or United Forces League, is basically the ex-government. They are the reason why there are so many different gangs in Sector 46. They try to make a dictatorship on the people in Sector 46. They created all of the rebellion groups such as the Vectors, and Barg Legion. Then there is the Spec-ops, well it is only a nick name for no one knows their real name unless of course you are apart of it. They are their own category. They keep the gangs in check, while trying to destroy the UFL. Moving on, Sector 46, and D.C both have light because of the protecting field. It has a fake light that takes the place of the sun, but does not give them heat. So light is in sector 46, and D.C. But there is still a ton of ice, and snow, for the government did not have the fields ready when the freezing started. Also there is still freezing climates in the fields, but it is more warm than outside of the field. Many humans have died, during this making them very rare to find, which will be covered more in another section. Gangs are fighting for the survival of themselves and their friends. Others are trying to control everyone, and some are just trying to help everyone, and everything. It is up to your decisions, choices, everything to try, and change this corrupt frozen world. The year is 2320, the choice is yours. ---------------------------------------------------------------------------------------- Factions - UFL(United Forces League) - They say they are from the bloodline of our old leaders, but that doesn't make them to popular out here. They are the ones that are trying to take over Sector 46. Joining them is easy but leaving might never happen. They are strong, and have will stop at nothing to get their way.
Spec-Ops - Again only a nick name, but their real name remains a secret between them. Spec ops is a group you would never want to fight by your self. The only way you would want to fight them is with out numbering them, and even then you would need luck. Spec ops is a very skilled group that does not get raided because of their secret location. They will raid you though. They always change their route to their base every time it gets spotted. Very hard to get into, very strict, and if you want to leave they will either kill you, or make you loose your memories.
Vectors - This is a gang of rebels. They strive to defeat the UFL to bring back the old days. They are big in numbers, but very reckless meaning that it is hard for them to win easily against the enemy. They are not very secretive they are very easy to join, leave ect. A good group to stick with until the very end.
Barg-Legion - A gang of thugs. People that are bad to begin with. They steal, they kill, they do everything they want just for fun. They are easy to get into, but they wipe your memory just in case. They raid a lot, and try to take over just for the money. They are very strict, they refer to their leader as a king. They are always in groups. They do hate the spec ops a lot meaning they will do anything they can to raid and take over their base. ---------------------------------------------------------------------------------------- Faction Leaders - The special leaders that take control of each faction. Each one has a special Force field to keep them from being too vulnerable, it can only absorb only a specific amount of gun shots. They were created by the government, but they are only proto-types. Meaning they will malfunction at some points.
UFL(United Forces League) Leader - Evan Wentz also known as "Biotic" .Evan was born at 2292 he is 28 years old at the moment. He grew up in D.C and went to Texas on the thought of revenge for the failure of his grandfather in taking over Texas or sector 46 as we know it now. After enduring the cold long journey to Texas he started by ordering a fort to be made. He then recruited many of the gangs and civilians into his army.
Spec-Ops Leader - John Smith or also known as "Strith". Born on April 1st 2295 the age of 25, he remains strong in his young age striving to keep everyone safe in this world. He is a brutal, strict, strong, Sarcastic leader. But himself he is a Funny, Reckless, Alcoholic, Nice, trustworthy, friend. He is ruthless, and will never stop trying. His will is very high, making him very confident. He is a good guy, and always tries to keep people safe. "Corruption is pointless in this already broken down world" Is his motto. He came to Sector 49 to remain safe with his family. Along the way to Sector 49 thugs robed and killed his family, making him grow stronger, and make sure nothing like this happens to anyone else. He reached Sector 49, and created his own faction of highly trained fighters. He continues to keep the peace between people.
Vector Leader - Zephyr Conner also known as "Paladin".
Barg-Legion Leader - ---------------------------------------------------------------------------------------- Races - Human[Special request] - Human, the first race ever to live on earth, their numbers depleted rapidly. They are the only race that are experts with weapons, of all kinds. They lack hand to hand combat, but are very slippery meaning they dodge a lot. They are also immune to the diseases that are in the world. To get this race you must pm the Head of the Directory, or main developers.
Valentities - A cyborg race. The government created Valentities which is half man half machine to keep people from dying. The project went horribly wrong, because if you were a human that turned into a Valentite your whole personality changes. You do gain super human strength, though. Valentities are very loyal soldiers that are good siege soldiers. They can break through walls like its nothing. They are very weak to the cold, meaning their parts will freeze up a lot faster.
Shaloc - A race that once were humans, but mutated into a whole new race. They are taller than the average human, they have dark blue skin, and are very silent. They are good with any type of weapon, but are really good with close quarter combat weapons. Such as knifes, swords, spears ect. They are very sneaky and resistant to cold. They can sneak behind people without being heard or sensed. ---------------------------------------------------------------------------------------- Diseases - Extreme Hypothermia - The biggest disease out in this world, humans, and cyborgs can get it in anyway, but Shaloc are resistant to it at a certain extent. It freezes your limbs to where they literally turn into icy blocks, for example if your leg is suffering from it, then ice will appear around your leg forever. This keeps you from moving it, and the only way out of it is by cutting it off. There is no cure for this.
Muxion - Your body starts to feel heavy, you are loosing energy, you are about to fall asleep. This disease puts your guy into a deep sleep just like a coma, but if you fall asleep you will die immediately afterwards. There has only been one person that has survived this disease. John Smith. He never closed his eyes let alone fall to the ground. There is one cure to this, but it is rare to find. A sap that comes from a rare gem needs to be injected into your right arm before you fall asleep.
Anises - A disease that is common, and has an easy cure to find. It starts off as a cough, and turns into a major head-ache, then later on it makes you through up. The cure is a medicine created from dry ice which is easy to find. You get it airborne from other people, and it is always in the air.
Centionais - A disease that is deadly. There is a cure that is easy to find, but it takes days to recover, and sometimes it may be too late to get the cure. The symptoms include sneezing, throwing up, and nose bleeds. The cure is another person's blood, well the same blood type that you are. ---------------------------------------------------------------------------------------- Locations, Map, Territories -
Locations -
There are many places in Sector 49. These are all of the Locations, meaning cities, towns, ect.
The mall - A huge building that covers a lot of the land. The Barg-Legion took control of it, and it's basically their base. They have boarded up the windows, and have tons of supplies in it. The Barg-Legion always keeps it running by stealing supplies from other places, and makes profit by selling a quarter of it. Such as Medicine and such.
Fort Striker - The only perfect place that was not harmed. It is run by the UFL. The Fort is heavily armed, and protected. They have high tech cannons, and rarely loose raids. The fort is huge, and very hard to infiltrate. It is slightly easier for the Spec ops to get in by hacking or fighting their way through because of how strong they are. For Striker is a highly protected area.
Sewer City - A very secretive, hard place to find in the map. It is run by the Spec ops, who keep it's location a secret. The pathway to the place is very hard. Even if you do find it, the location to get to it will change every time. They are very high tech down there and secure. If you do find it, and you are not a spec ops, you will be captured. They will kill you if you do not exceed their expectations.
Skyscraper District - The Sector has many skyscrapers, a lot of which broke in half making it a good place to set up camp, which soon turned into a town for the Vectors. The skyscraper town is full of normal people and the vectors as well. They protect it as well as fighting the UFL. The town spreads to other skyscrapers through bridges.
Map - The map is a huge broken down, snowy city. It has big fields, broken down buildings, forts, and little camps scattered around. There are dangerous places that have very low temperatures that will kill you. There are territories belonging too certain factions, and territories where you can only survive for a certain amount of time. The map is full of snow which is hard to move in, there is ice that makes you slip, and fall. The Nature of the world is brutal. Even if you survive everything else, you still have to deal with diseases.
Territories - Red zones - Zones where you are outside of your faction's place meaning you are in the danger zone. This zone lets you attack anyone, out of no where, dead bodies lie here. Thugs thrive here. A very dangerous place to be in.
Green Zones - Green zones are areas where there is no fighting at all. It is a rule to not fight here. This is the trading zone where factions sell each other stuff, or just a relaxing place to meet people or recruit people into your faction.
Yellow Zones - Your faction's personal zone. The yellow zones are raid able, but the Leader of your faction must conduct the raiding as a World event. The Yellow zones consist of, The mall, Fort Striker, Sewer City, and Skyscraper town. No killing can be here unless a raid is going on.
Blue zones - The zone where you have three minutes to live in before you die. This zone is -40 Degrees Fahrenheit. The snow is thick here, and there is a high chance to catch Extreme Hypothermia.
Black Zones - War zones, if you are not doing a raid but a full on fight between factions, this is the zone. This zone has rubble, and little protecting from gun shots. This must be a world event to happen. Broken walls, small barricades are there to protect you from the enemy. ---------------------------------------------------------------------------------------- Types of Soldiers - Striker soldier - A normal assault soldier fighting on the front lines against the enemy, pushing forward to victory. They are basic units used to fight the enemy head on with assault rifles. They are good in any zone
Siege soldier - A soldier that is used for raiding, they break down walls, shoot down doors, and carry very strong guns. Must be picked from the leader of your faction to be one.
Sniper soldier - Long ranged units that are hidden at a good spot. They snipe out basic infantry units, and sometimes squad leaders. Must be picked from the leader of your faction to be one.
Assassin soldier - Soldiers that are very silent, and go take out high ranking officials from the enemy faction. They are very skilled, and very silent. Must be picked from the leader of your faction to be one.
Retriever soldier - Silent spies, that are not used for fighting. They listen in on important information, they scout out where the enemy is, and try their best to be silent while at it. Must be picked from the leader of your faction to be one.
Juggernauts - A very armored up guy, that can take a lot of gun fire. Their armor can take up to two cannon shots which is equal to 2,000 gun shots. They are only good in Black zones, because of how slow they are. Only one juggernaut can be in a faction. Must be picked from the leader of your faction to be one.
Defender Soldiers - Soldiers that are good for any zone, they are like striker soldiers but they stay back to do covering fire, and but up defenses too make it more safe from attacks.
Special Soldier - These are the best of the best out of the Soldiers. There are six of them including the Leader of the faction. Each Faction leader should choose wisely for their best Soldiers. Each of them are specialized in one of the categories. ---------------------------------------------------------------------------------------- Trading system - The trading system is simple, just like how you trade on roblox. You trade certain items that are equal to one another. You are allowed to trade anything you want. As long as it is available for everyone. You may not trade admin requested stuff at all. ---------------------------------------------------------------------------------------- Rules - 1) If you are caught with an admin requested anything without permission you will be asked to get rid of it, or we will ban you. 2) Do not where faction clothing unless you are in the faction. 3) You must wear the faction uniform provided for you in the group. 4) Follow all Faction rules, if not you will be reported to the Head of the Directory 5) You must ask for PTK or RTK. 6) No God Modding, example: *He fires three shots at her*, *She dodges all three of them*, or *He shoots, and kills her* 7) Listen to all admins, and creators. 8) Be respectful, and kind to everyone outside of rp. 9) If there is any Admin Abusing, report it to the Head of the Directory, and they will lose their admin privileges 10) Please report any bugs to the Head developers or Head of the directory. 11) Go by the lore, do not break any rules. 12) You may create another gang, or group for the game, but you must ask the Head of the Directory. 13) If you are breaking the lore in anyway then you will be given a warning, and then if you consist of doing it, you will be banned. 14) if anyone is breaking a rule report it to admins or the Head of the directory, or the Developers. 15) You are limited to one faction per character, you are also not allowed to share information through other characters from other factions. ---------------------------------------------------------------------------------------- Extra Information - This is the first version of the Guide, it will be updated in the future. If you want to be an admin for the game we are hiring at the moment, so please Pm Zofen, to get an interview. Spec Ops, is a join pending group because of their strength, so it is very hard to get in. If you want in then you must attend a recruiting session. |
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