Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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| 31 Dec 2014 07:23 PM |
Thank you if you do answer these.
1. How do you use the "PlayerOwnsAsset" thing for the marketplaceservice, and is it the same as PromptPurcahse (same concept not same thing)
2. What is the difference between BindableEvents and BindableFunctions.
3. What is the difference between Remote and Bindable (Ex. RemoveEvent, BindableEvent)
4. How would you detect when a player presses a key, such as R fr example.
5. How would you make it so a Gui would only be visible to the player that enters the server, such as chatvoice's intro Gui if you've seen it.
6. What is the Object "ArcHandles" |
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| 31 Dec 2014 07:30 PM |
1. wiki 2. wiki 3. wiki 4. wiki 5. wiki 6. wiki? |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 31 Dec 2014 07:54 PM |
1. Can't remember. 2. Just as the difference between Function and Event. 3. Can't remember. 4. Get the Player's Mouse using 'game.Players.LocalPlayer:GetMouse' in a LocalScript. 5. More detail plz? 6. That's used in Resizing Parts in Studio (I think, I can't remember). |
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Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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| 31 Dec 2014 11:05 PM |
| Can someone please answer these questions more clear? |
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Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 01 Jan 2015 10:05 AM |
well u could at least show some Respect and look in the Wiki, cos even I wasn't supposed to just give u the Answers wen u didn't bother looking for urself...
1. Go to Google. 2. Type 'Roblox Bindable Function' or watever u want. 3. Click on 1 or 2 Result. 4. U got ur Answers! |
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Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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| 01 Jan 2015 11:45 AM |
| I tried but it wasn't that helpful. |
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| 01 Jan 2015 11:47 AM |
For question #4 go here
http://wiki.roblox.com/index.php?title=Taking_keyboard_input |
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| 01 Jan 2015 11:56 AM |
For Question #5
1. put ScreenGui into StarterGui 2. put Frame into ScreenGui 3. make frame size to 1,0,1,0 4. put TextButton into Frame 5. put LocalScript into TextButton 6. Type into LocalScript:
local Player = game.Player.LocalPlayer local Button = Player.PlayerGui.ScreenGui.Frame.TextButton
Button.MouseButton1Click:connect(function(OnClicked) Player.PlayerGui.ScreenGui:Destroy() end) |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 01 Jan 2015 12:00 PM |
'1. How do you use the "PlayerOwnsAsset" thing for the marketplaceservice, and is it the same as PromptPurcahse (same concept not same thing)' Literally just marketplaceService:PlayerOwnsAsset(player, assedID)
'2. What is the difference between BindableEvents and BindableFunctions.' All attached events are called when fired. Functions can return anything and cause the script to wait for it :)
'3. What is the difference between Remote and Bindable (Ex. RemoveEvent, BindableEvent)' Bindables can only go from server->server or client->client. Remotes can only go from server->client or client->server.
'4. How would you detect when a player presses a key, such as R fr example.' KeyDown event
'5. How would you make it so a Gui would only be visible to the player that enters the server, such as chatvoice's intro Gui if you've seen it.' PlayerAdded event
'6. What is the Object "ArcHandles"' Those ball things when you have rotation tool out I think
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| 01 Jan 2015 12:04 PM |
Question #2
BindableEvents: http://wiki.roblox.com/index.php?title=API:Class/BindableEvent BindableFunction: http://wiki.roblox.com/index.php?title=BindableFunction
Question #3
RemoteEvent: http://wiki.roblox.com/index.php?title=API:Class/RemoteEvent
Question #6
ArcHandles: http://wiki.roblox.com/index.php?title=ArcHandles
All of this is on the wiki!!! --> wiki.roblox.com <--
I thought I'd help out a little, but do more research |
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Ojia
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| Joined: 08 Feb 2012 |
| Total Posts: 650 |
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| 01 Jan 2015 01:22 PM |
| Ohhh so bindable functions funs functions, and bindableevents runs events, Ohhhh that makes so much sense that you guys! |
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