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| 31 Dec 2014 06:38 PM |
I requested someone to help me fix it, He recreated it, but still wont work
This script does the following things Intermission time Then loads map Teleports players to map Each 50 seconds give a tool Ends game Teleports plays to map.
What wont work/start Intermission wont work, Doesnt do any of the following..
people = {} for i,v in pairs(game.Players:GetChildren()) do if v then table.insert(people,i,v) end end for i = 1,#people do wait() for b = 30,1,-1 do wait(1) people[i].PlayerGui["Title Gui"].Frame.Time.Text = "Intermission "..b end wait(1) people[i].PlayerGui["Title Gui"].Frame.Time.Text = "Loading Map..(Lag Expected)" local g = game.ServerStorage.LV:clone() g.Parent = game.Workspace wait(5) people[i].Character:MoveTo(Vector3.new(636.402, 625.194, -230.841)) people[i].PlayerGui["Title Gui"].Frame.Time.Text = "Purge has Started" for i = 300,1,-1 do wait(1) if i == 300 then game.ServerStorage.Knife:clone().Parent =people[i].Backpack elseif i == 250 then game.ServerStogage.Makarov:clone().Parent = people[i].Backpack elseif i == 200 then game.ServerStorage.Luger:clone().Parent = people[i].Backpack elseif i == 150 then game.ServerStorage.AutoMatic:clone().Parent = people[i].Backpack elseif i == 100 then game.ServerStorage.Uzi:clone().Parent = people[i].Backpack elseif i == 50 then game.SerevrStorage.MachineGun:clone().Parent = people[i].Backpack elseif i == 0 then people[i].Character:MoveTo(Vector3.new(186.4, 2455.4, -64.3)) end end end
What do you call a fake noodle? An Impasta |
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| 31 Dec 2014 06:38 PM |
No output
What do you call a fake noodle? An Impasta |
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| 31 Dec 2014 07:21 PM |
Model if any help http://www.roblox.com/nil-item?id=199027925
What do you call a fake noodle? An Impasta |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 31 Dec 2014 07:39 PM |
this isn't meant to help, but
"people[i].Character:MoveTo(Vector3.new(636.402, 625.194, -230.841))"
"Character:MoveTo(Vector3.new(636.402, 625.194, -230.841))"
"(Vector3.new(636.402, 625.194, -230.841))"
ARE YOU SERIOUS. |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 31 Dec 2014 07:43 PM |
Tripane, this is correct...
(Vector3.new(posX, posY, posZ))
he isn't using an existing Position, he is using a New one, so he has to use Vector3.new |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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| 31 Dec 2014 07:48 PM |
| my problem is the fact that he isn't using a general position, like a specified part or something simple |
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KAAK82
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| Joined: 06 May 2014 |
| Total Posts: 1166 |
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| 31 Dec 2014 07:49 PM |
| oh... well that is kind of strange :/ I always use an Object as a Reference wen I can |
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| 31 Dec 2014 07:57 PM |
Timeline
- I created script, a simple one - Asked someone to help me fix - He "fixed" it, but didn't -- he recreated script, more complex - asked someone else - He "fixed" it, but didn't -- he recreated script, WAY more complex...i didn't understand - So not i'm here.
Not understanding this script..
What do you call a fake noodle? An Impasta |
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| 31 Dec 2014 07:58 PM |
bump
What do you call a fake noodle? An Impasta |
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