ISOLAYTOR
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| Joined: 26 Jun 2011 |
| Total Posts: 32749 |
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| 30 Dec 2014 11:41 AM |
We are returning to the infamous "Emergence Hole" system for this new base that has been planned on release for a long time. Basically, the raiders will get a certain amount of bombs that spawn at their base. The Stranded team must take these bombs to the Emergence Holes that are spread around the base. Emergence Holes will be destroyed once bombs that are placed on them are detonated, Locust soldiers get the option to repair them by standing near its vicinity. These Emergence Holes not only serve as the raid system for the base, but they also serve as the Locust spawn points; the members of the Horde will climb out of these holes to get into battle. Members of the Horde may also teleport to other holes with the "tunneling system". Keep in mind that the tunneling/teleport system will not be something that can be done instantly, it will take time to travel from one Emergence Hole to another but it will not take as long as it would to walk.
The raiders will be given a certain amount of bombs; if they mess up, they lose.
(ENRAGE SYSTEM, NOT APPROVED) If the raiders team destroys certain Emergence Holes under the scenario of a server flood, the Locust Soldiers will gain small buffs that make things more fair for the defenders team on the battle field such as damage buffs, health buffs, etc.
New guns, Locust MKIV arsenal, a lot more action than what you have seen at Labs, and fun. I posted this mainly for input on the raid system, please be as constructive as possible and give reasoning for your posts.
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Hexority
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| Joined: 28 Aug 2014 |
| Total Posts: 9914 |
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| 30 Dec 2014 11:42 AM |
looks good accept me in VO I D |
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PewDiePie
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| Joined: 09 Jun 2011 |
| Total Posts: 4585 |
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V401
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| Joined: 12 Oct 2014 |
| Total Posts: 3222 |
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| 30 Dec 2014 11:43 AM |
interesting
"why are all of you egocentric idiots?" -Zealots |
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ISOLAYTOR
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| Joined: 26 Jun 2011 |
| Total Posts: 32749 |
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xDaggerYT
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| Joined: 14 Mar 2010 |
| Total Posts: 2122 |
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Hexority
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| Joined: 28 Aug 2014 |
| Total Posts: 9914 |
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| 30 Dec 2014 11:44 AM |
| I liked the Tza base. Where we would all run onto the little pads and shoot from there. |
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drlone
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| Joined: 09 Jul 2011 |
| Total Posts: 4467 |
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| 30 Dec 2014 11:44 AM |
| What's the terrain going to be? |
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V401
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| Joined: 12 Oct 2014 |
| Total Posts: 3222 |
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| 30 Dec 2014 11:44 AM |
actually, i think the raiders should have a buff because they'll be going right next to spawn points, and whenever they destroy a hole, the buff would decrease.
"why are all of you egocentric idiots?" -Zealots |
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Hare8901
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| Joined: 30 Apr 2008 |
| Total Posts: 14463 |
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| 30 Dec 2014 11:44 AM |
| the idea is kinda cool but to balance things make the bombs detonate fast and the repairing slow |
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| 30 Dec 2014 11:44 AM |
| i didn't even read the word wall but just knowing that it is going to be a VOID base, I know its going to be unfair |
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ISOLAYTOR
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| Joined: 26 Jun 2011 |
| Total Posts: 32749 |
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| 30 Dec 2014 11:45 AM |
| Thea is kind of making it a waste-land like what we had with the Bastion. |
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Hexority
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| Joined: 28 Aug 2014 |
| Total Posts: 9914 |
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| 30 Dec 2014 11:45 AM |
| I think I should be accepted into V O I D! |
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FiIipe
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| Joined: 24 Nov 2011 |
| Total Posts: 3888 |
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| 30 Dec 2014 11:46 AM |
Labs with more buttcrack through a straw and unfair sprinkles LOL
--Fillet O' Fire-- |
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Hexority
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| Joined: 28 Aug 2014 |
| Total Posts: 9914 |
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xDaggerYT
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| Joined: 14 Mar 2010 |
| Total Posts: 2122 |
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| 30 Dec 2014 11:46 AM |
| Bombs are probably the most unfair form of raiding, especially since the raiders only get a certain amount this time. |
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ISOLAYTOR
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| Joined: 26 Jun 2011 |
| Total Posts: 32749 |
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| 30 Dec 2014 11:46 AM |
| Hare, I am not going to make it to where it takes 300 seconds to repair the holes but it will not take 10 seconds. |
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| 30 Dec 2014 11:47 AM |
I like the idea, but I feel as if people will still end up complaining.
Steamsport is the best C&Ger no doubt |
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Aominum
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| Joined: 18 Feb 2011 |
| Total Posts: 472 |
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| 30 Dec 2014 11:47 AM |
| That would be logical. (Repair is slow and Detonate is fast) |
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| 30 Dec 2014 11:47 AM |
>Terminals are actually VOID spawn >>>>VOIDs spawn ON TOP OF CAPTURE POINT
Anyone see the gaping issue here?
--Fillet O' Fire-- |
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