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| 23 Dec 2014 10:36 AM |
see the difference between the 2h raid limit during the wij vs vak war as opposed to this vak conquest is that to win at indigo it only takes 5 minutes
5 mins/120 mins is pretty easy to pull off. to win at vak's base it takes a bit longer
and if they want to keep the raid limit thing around it stands to reason that the raid limit timer should be scaled up to reflect the time it takes to win. |
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| 23 Dec 2014 10:37 AM |
completely spot on warriorlord.
Call all my hittas, like lets get it, lets get it! |
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| 23 Dec 2014 10:37 AM |
| i'd just like to clarify that when i say "easy to pull off" i mean not that it's easy to win at the base i mean that should you be able to win you'll have enough time to do so. |
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| 23 Dec 2014 10:38 AM |
it's like adding a 2 hour raid limit to FC's base lol.
Call all my hittas, like lets get it, lets get it! |
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jeen123
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| Joined: 07 Feb 2011 |
| Total Posts: 1880 |
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| 23 Dec 2014 10:39 AM |
| No base should have a raid limit. |
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| 23 Dec 2014 10:39 AM |
They would never keep the raid limit, lmao
CoejoeTheGreat, the Peacekeeper of Fire Warriors Clan |
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| 23 Dec 2014 10:40 AM |
yes I agree
roblox>life
no event is more important than a raid, pulling all dayers is loyalty to your fake clan! |
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SwiftRekt
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| Joined: 07 Jan 2014 |
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Inductive
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| Joined: 28 May 2012 |
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| 23 Dec 2014 10:41 AM |
| Woah there, Jeen, we don't want to raid/defend for eight hours. The reality is that a lot of people are complaining about the raid limit because it was inconvenient for them in this instance, but it really helps both sides overall. |
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| 23 Dec 2014 10:42 AM |
shut up inductive
raiding for 8 hours straight and holding back that potty break just shows how greatly loyal you are to your computer 'friends' |
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jeen123
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| 23 Dec 2014 10:44 AM |
Inductive, if you really need to leave a raid, you should go. But that doesn't mean you have to ruin the fun for everybody else.
If people want to continue and fight, you should let them. And if people need to leave, okay, they can leave. |
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| 23 Dec 2014 10:51 AM |
yea inductive, if people want to have no life to support their loyalty for a clan that will forget about them 1 day after they leave, then let them do it
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| 23 Dec 2014 10:53 AM |
the fact is if you start off the raid strong by holding out on the gate you win but if VAK takes the gate it's very very hard to take it back, no matter how much time you have.
zap zap |
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| 23 Dec 2014 10:54 AM |
raid limits are for cowards
fight until the end goddammit |
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| 23 Dec 2014 10:56 AM |
"see the difference between the 2h raid limit during the wij vs vak war as opposed to this vak conquest is that to win at indigo it only takes 5 minutes
5 mins/120 mins is pretty easy to pull off. to win at vak's base it takes a bit longer
and if they want to keep the raid limit thing around it stands to reason that the raid limit timer should be scaled up to reflect the time it takes to win."
>You forgot the fact that 16 man server limit
>Level based game
>10v6 isn't flooding
>You spawn in your own base
> We have a midpoint
Anymore? |
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| 23 Dec 2014 10:57 AM |
EL has the same amount of time to win.
EL has the same raid limit timer as well.
Therefore it is equal. |
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| 23 Dec 2014 10:58 AM |
and not a lot of people want to be defending/raiding for over 2 hours.
zap zap |
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| 23 Dec 2014 11:01 AM |
rectifying do you think you're funny
also spikeman don't get riled up please.
all im saying is that 2 hours isnt enough to win at a 20 minute terminal base |
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| 23 Dec 2014 11:06 AM |
I'm just stating facts.
Plus this war was agreed on by both sides.
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| 23 Dec 2014 11:09 AM |
no warrior?
I'm merely stating facts
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ShadowSTR
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| 23 Dec 2014 11:10 AM |
lol no one can win at fwii rn unless like vak floods and the minimum ammount of fc is there then they have a chance
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Inductive
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| 23 Dec 2014 11:13 AM |
tracking this thread to show shadows statement in my next post about FC :^)
Call all my hittas, like lets get it, lets get it! |
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