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Re: Proper Walking Animation

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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
22 Dec 2014 09:57 PM
I really needed to Disable the Animation Script cos it lifted the Left Arm up wen flying, so am trying to make my own Animations... anyone plz tell me all the things that are wrong with this, and tell me how to fix them? thnx!

hum.Running:connect(function()
for i = 1, 12 do
--Step 1--
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(-3))
--Step 2--
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
run:wait()
lh.C0 = lh.C0 * CFrame.Angles(0, 0, math.rad(-3))
run:wait()
rh.C0 = rh.C0 * CFrame.Angles(0, 0, math.rad(3))
end
end)

NOTE: This Script was made by me, so don't ask, who made it.
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dekkonot is not online. dekkonot
Joined: 22 Dec 2010
Total Posts: 6685
22 Dec 2014 10:10 PM
This made my eyes hurt. I forget, doesn't the animation plugin let you use animations you make, or do you need to publish them first?
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
22 Dec 2014 10:13 PM
u need to Publish them first... thats y there is Buyable Animations :P
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dekkonot is not online. dekkonot
Joined: 22 Dec 2010
Total Posts: 6685
22 Dec 2014 10:15 PM
You might try just emptying the contents of the left arm's animation track. I'm not 100% on how the script works, but I disabled it by just stopping all the animations, so...
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
22 Dec 2014 10:20 PM
am confused :/
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jbjgang2 is not online. jbjgang2
Joined: 07 Feb 2010
Total Posts: 8948
22 Dec 2014 10:21 PM
rh.C0 = rh.C0 * CFrame.new()*CFrame.Angles(0, 0, math.rad(3))

Swaggin' Since Twenty Ten
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
23 Dec 2014 08:00 AM
and wats this supposed to mean? :/ replace it with the current ones???
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KillCity is not online. KillCity
Joined: 22 Mar 2012
Total Posts: 383
23 Dec 2014 08:06 AM
why don't you just use roblox's animation editor?

they're free to upload and you can test them before you do so
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Born2Script is not online. Born2Script
Joined: 23 Jul 2013
Total Posts: 2670
23 Dec 2014 08:08 AM
Wait.. I can upload animations for free..

(-- Original userName: skript92) Spacing is true for the path one shall take - Sorcus
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
23 Dec 2014 08:11 AM
Free??? The last Animation I did cost me 30 Robux :/ and it was just some sh*tty Test Animation wich I couldn't even Edit after, so it's like I spent 30 Robux for nothing... are u 100 percent sure it's Free???
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wheatmeal is not online. wheatmeal
Joined: 26 May 2013
Total Posts: 290
23 Dec 2014 08:14 AM
animations are free
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
23 Dec 2014 08:19 AM
strange... I hope they made them Free! cos I have tons of Plans!
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