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Re: ROBLOX Clothing Suggestion: Animated Hats

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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
20 Dec 2014 05:40 PM
Smoke,fire and sparkles are nice... But what if there were hats that moved, Like if you had the cat tail for instance, it would move, it would have collision detection to where if you were walking, it would move opposite of the foot that is in the front.

Things like that would make things a lot more interesting :D

I mean some of the items that we wear, wouldn't be stiff in the real world, yes this is a GAME, but since they are adding more realistic features, why not add a tiny bit of animation to the clothing.

Cat tail example:
https://www.youtube.com/watch?v=o3RuqF6zLt4


What it would kind of be like if collision detection was possible on ROBLOX, but in this instance, its a dress.
Check it out!
https://www.youtube.com/watch?v=2RpZRL-Vt_M
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braggboyz1 is not online. braggboyz1
Joined: 27 Nov 2009
Total Posts: 986
20 Dec 2014 05:43 PM
yes. it would be cool. but lag.

-"JonTron is our lord and saviour"
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yoshe123 is not online. yoshe123
Joined: 16 Dec 2010
Total Posts: 999
20 Dec 2014 05:50 PM
@Brag
I doubt that the "Lag" created is actually worth taking into consideration.

Support.
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braggboyz1 is not online. braggboyz1
Joined: 27 Nov 2009
Total Posts: 986
20 Dec 2014 05:57 PM
fine. support.

-"JonTron is our lord and saviour"
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
20 Dec 2014 06:03 PM
Yeah, he is right... It would be laggy, very laggy indeed!

View the collision detection for the dress, look at just how many voxels are in that dress.
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kirbylover1285 is not online. kirbylover1285
Joined: 10 Oct 2012
Total Posts: 4697
20 Dec 2014 06:09 PM
Support. I'd love tosee a steampunk hat with gears turning.

- All your siggys belong to kirby!
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3Dwolf11 is not online. 3Dwolf11
Joined: 30 Dec 2011
Total Posts: 5904
20 Dec 2014 06:18 PM
Hats are some property thing that can't be animated with ROBLOX because the Mesh can't be animated.

I'm no scripter, I can read scripts tho, but I don't think this at all will be possible with ROBLOX right now.
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
20 Dec 2014 06:23 PM
Nothing is impossible.


Besides, they can make a MESH use a gif feature or something, clips of meshes of parts of the hats changed on each mesh, animated mesh.

But ROBLOX from what I would know would take the more BLOXXING COOL way through this suggestion, and do something even better with it :D
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3Dwolf11 is not online. 3Dwolf11
Joined: 30 Dec 2011
Total Posts: 5904
20 Dec 2014 06:49 PM
"Besides, they can make a MESH use a gif feature or something, clips of meshes of parts of the hats changed on each mesh, animated mesh."

"gif feature" what..? The only way I think they can do this to make multiple meshes, and then add a script/command for the individual mesh, of the hat-mesh to do so.

Also, according to google... "represent (a geometric object) as a set of finite elements for computational analysis or modeling." is the definition of "mesh". Also, "finite" means "having limits or bounds". So apparently, it might not be possible.

"But ROBLOX from what I would know would take the more BLOXXING COOL way through this suggestion, and do something even better with it :D"

...
...
...

"BLOXXING COOL way"

are you 10?
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cpmoderator12345 is not online. cpmoderator12345
Joined: 26 Jan 2013
Total Posts: 15651
20 Dec 2014 06:53 PM
This is actually kinda scriptable...
Take a gear mesh
connect it to a motor
make a BodyAngularVelocity inside the gear
edit the velocity of the BAV
then connect the gear and the motor (they still have to be joined together) to another hat mesh and weld it to the hat mesh.
There, you have a hat with a moving gear!
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cpmoderator12345 is not online. cpmoderator12345
Joined: 26 Jan 2013
Total Posts: 15651
20 Dec 2014 06:53 PM
This is actually kinda buildable...
Take a gear mesh
connect it to a motor
make a BodyAngularVelocity inside the gear
edit the velocity of the BAV
then connect the gear and the motor (they still have to be joined together) to another hat mesh and weld it to the hat mesh.
There, you have a hat with a moving gear!
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cpmoderator12345 is not online. cpmoderator12345
Joined: 26 Jan 2013
Total Posts: 15651
20 Dec 2014 06:54 PM
ugh i double posted
and forgot my siggy
i mean 'buildable' not scriptable

"You'll shoot your eye out!"
"You'll shoot your eye out!"
"You'll shoot your eye out!"
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kirbylover1285 is not online. kirbylover1285
Joined: 10 Oct 2012
Total Posts: 4697
20 Dec 2014 07:19 PM
@cp
Scripting this hat would be awesome!
-All your sighs belong to Kirby!
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
20 Dec 2014 07:50 PM
I'm 15.


Problem?
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cpmoderator12345 is not online. cpmoderator12345
Joined: 26 Jan 2013
Total Posts: 15651
20 Dec 2014 10:58 PM
@kirby i kinda started on it, but it makes you trip... a lot....
right now im working on JavaScript though
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
21 Dec 2014 11:17 AM
Highly unlikely that you could possibly get that to work on ROBLOX, without ROBLOX implementing the feature.
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PUDDlNG is not online. PUDDlNG
Joined: 08 Sep 2014
Total Posts: 379
21 Dec 2014 11:23 AM
seems purty kool


ヽ༼ຈل͜ຈ༽ノ where's my soup
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Michelle2002 is not online. Michelle2002
Joined: 20 Oct 2008
Total Posts: 1320
21 Dec 2014 11:31 AM
support, although i suggest there be an option to have the objects on or off. if you have an old or slow computer, you could have the option off to prevent lag.

- teem rokket
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
21 Dec 2014 12:35 PM
Yeah great idea! you should be able to toggle it, as if you toggle graphics quality.


thanks for mentioning that :D
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cpmoderator12345 is not online. cpmoderator12345
Joined: 26 Jan 2013
Total Posts: 15651
21 Dec 2014 04:13 PM
^
Its possible, but it makes you trip a lot...
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
22 Dec 2014 02:50 PM
Again, there is no way in the universe you already have been testing that feature unless ROBLOX enabled the ability for collision detection for voxels like that to work.


You must be using just parts, don't do that. ROBLOX works on it how they would, you can't change anything because you are attempting to do something that doesn't exist on ROBLOX yet.

think bout it.
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Robloxian2459 is not online. Robloxian2459
Joined: 26 Jul 2014
Total Posts: 3605
22 Dec 2014 02:51 PM
Support, but if there's a ton of them, it would be Lag Heaven.
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Vuvao is not online. Vuvao
Joined: 30 Jun 2011
Total Posts: 2109
22 Dec 2014 02:57 PM
roblox cant be bothered.
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Omnilock is not online. Omnilock
Joined: 16 Sep 2008
Total Posts: 560
22 Dec 2014 03:08 PM
Support, only problems are lazy staff team and small lag
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TheSupremePatriot is not online. TheSupremePatriot
Joined: 14 Apr 2012
Total Posts: 5453
22 Dec 2014 03:19 PM
Just because ROBLOX doesn't answer you right away doesn't mean they are lazy.

Long story short

You impatient, ROBLOX is hard working
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