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| 18 Dec 2014 04:00 PM |
The mesh tool allows you to make your own meshes. Some features include:
-Hats -Swords/Gears -Shine Tool (makes this shiny) -3D Tool (makes it 3D similar to the 3d tool in roblox) -Bucket Tool (Self explainitory) -Transparency Tool (Self explainitory)
Also, in the "Inventory" section, add a new row called Meshes.
If you have any ideas for tools, reccomendations, tweaks or if you support this (or not), please post below. |
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| 18 Dec 2014 04:01 PM |
WNTS • Bring back user meshes.
http://www.roblox.com/Forum/ShowPost.aspx?PostID=70099801
~Texastyaust |
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| 18 Dec 2014 04:01 PM |
-Isn't a user mesh -I was talking about HAT MESHES and GEAR MESHES, never did I say to bring them back. |
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| 18 Dec 2014 04:03 PM |
"The mesh tool allows you to make your own meshes. Some features include:"
"your own meshes."
"your own" = "user"
~Texastyaust |
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| 18 Dec 2014 04:04 PM |
One - NEVER did I say I wanted to bring them back. Two - Stop minimodding. |
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| 18 Dec 2014 04:05 PM |
I'm just posting what I see in the WNTS, ask a mod and I can guarantee you they will say it's WNTS.
~Texastyaust |
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| 18 Dec 2014 04:06 PM |
Seriously, go mini-mod on some one else, your being a scrub and I don't want you on my thread.
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| 18 Dec 2014 04:08 PM |
O dang you called me scrub my feelings really hurt. So me saying the truth is constituting that I am in fact a scrub?
~Texastyaust |
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TwoOfFive
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| Joined: 26 Mar 2011 |
| Total Posts: 2532 |
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| 18 Dec 2014 04:10 PM |
First, that is not minimodding. He is pointing out that this has been suggested and refused many times over. Minimodding/Back seat modding means that he would be enforcing a rule without authority or means to actually enforce it.
Also we have Solid Modeling which is LEAGUES better than ANY mesh design previously on roblox. We already have this so why do we need user meshes? |
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| 18 Dec 2014 04:10 PM |
@texas
Speak English. also, please leave this thread. |
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| 18 Dec 2014 04:11 PM |
I prefer to not be commanded by someone who can't understand that it is written in stone in WNTS.
~Texastyaust |
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| 18 Dec 2014 04:12 PM |
@TwoOfFive
Solid modeling is different from a mesh. Also, if I knew this was RECCOMENDED so many times and called this a 'user mesh' I would have not posted this, when I wasn't aware of. I've read WNTS many times and I have never saw that. I haven't been on in a month or so... yeah.
Also, if you want this to go away, LET IT DROWN. Responding will only bump it making it go higher, and this idea will go away. |
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TwoOfFive
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| Joined: 26 Mar 2011 |
| Total Posts: 2532 |
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| 18 Dec 2014 04:16 PM |
I responded once and I never said I wanted it to go away. I want this to stay for a bit so people know that this happened.
And solid modeling can produce the same looks at a mesh, and has collision detection. A mesh doesn't. Solid Modeling is better then a mesh, and it really is a compromise on roblox's part. |
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| 18 Dec 2014 04:18 PM |
@TwoOfFive
Never thought of solid modeling that way.. I ought to rethink about this before posting this. |
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TwoOfFive
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| Joined: 26 Mar 2011 |
| Total Posts: 2532 |
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| 18 Dec 2014 04:20 PM |
| BTW if you want to see what Solid Modeling can really do, then look at my ... place It has a Solid Model SCAR-H that is only 1 brick. It is actually better than most meshes I've seen. |
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