Dorrivix
|
  |
| Joined: 08 May 2009 |
| Total Posts: 101 |
|
|
| 16 Dec 2014 06:20 PM |
| Objects that move like jelly,meaning part deformation. useing the new solid modeling physics, it could be applied to single parts, then whenever a jelly part (can be enabled/disabled per part) hits a solid part, then it bounces around like jelly would. |
|
|
| Report Abuse |
|
|
Dorrivix
|
  |
| Joined: 08 May 2009 |
| Total Posts: 101 |
|
|
| 16 Dec 2014 06:24 PM |
oh, and the polygons follow the phys part that is attached per polygon
|
|
|
| Report Abuse |
|
|
1Juice1
|
  |
| Joined: 03 Jul 2014 |
| Total Posts: 108 |
|
|
| 16 Dec 2014 06:28 PM |
This might be scriptable, but still a cool idea. Support. |
|
|
| Report Abuse |
|
|
|
| 16 Dec 2014 07:51 PM |
scriptable but scripting polygons are hard so support |
|
|
| Report Abuse |
|
|