0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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| 15 Dec 2014 09:05 AM |
script - function MouseClick()
local mystring = script.Parent.Parent.give.Text local player = game.Players:findFirstChild(mystring)
if player then game.Lighting.EpicRadioSource.EpicRadio:Clone().Parent = game.Workspace[script.Parent.Parent.player.Value] game.Lighting.EpicRadioSource.EpicRadioGUI:Clone().Parent = game.Players[script.Parent.Parent.player.Value].PlayerGui else script.Parent.Text = "Player Not Vaild!" wait(2) script.Parent.Text = "Give Epic Radio" end end script.Parent.MouseButton1Click:connect(MouseClick)
how can i make it that when it is clicked , it doesnt read the text from "give" and clones those two stuff but just clones to the guy that clicked on it. |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 15 Dec 2014 11:49 AM |
| Neniu volas helpi vi, cxar vi devas learnu skribi |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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| 15 Dec 2014 12:34 PM |
| Dude you bumped this like... every 10 minutes. Also, you're unspecific on what you want doing. |
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0x688
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| Joined: 06 Mar 2010 |
| Total Posts: 373 |
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| 15 Dec 2014 12:46 PM |
and i will keep bumping-.- what i want is that when the button ( gui ) is pressed it will clone those two stuff instead of when it reads the text. |
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| 15 Dec 2014 12:56 PM |
| I don't understand. I get the first bit, you want to do something when a gui is clicked. I don't get what the clone bit is, or "reads the text" bit means. Could you explain more specific? |
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