Yealtor
|
  |
| Joined: 20 May 2014 |
| Total Posts: 2259 |
|
|
| 10 Dec 2014 05:49 PM |
GUI = game.Players.LocalPlayer.PlayerGui.LayoutGUI.Gui.Tween3.TextLabel
function MouseEnter() GUI:TweenPosition(UDim2.new(0, 35, 0, 0), "Out", "Quad", 2, true) end
function MouseLeave() GUI:TweenPosition(UDim2.new(0, 35, 0, 0), "Out", "Quad", 2, true) end
script.Parent.MouseEnter:connect(MouseEnter) script.Parent.MouseLeave:connect(MouseLeave)
Really confused why this won't work, I've never used MouseEnter with GUI's.
Could someone fix it?
It is sending it out but It won't come back in.
- 20k+ posts ~DATSWUG~ |
|
|
| Report Abuse |
|
sallygge
|
  |
| Joined: 14 Jan 2011 |
| Total Posts: 52 |
|
|
| 10 Dec 2014 05:57 PM |
| I remember earlier hearing this was broken. Just repeat until the x and y of the mouse enter the gui. |
|
|
| Report Abuse |
|
Yealtor
|
  |
| Joined: 20 May 2014 |
| Total Posts: 2259 |
|
|
| 10 Dec 2014 06:03 PM |
Explain?
I don't understand how I would do that.
- 20k+ posts ~DATSWUG~ |
|
|
| Report Abuse |
|
|
| 10 Dec 2014 06:04 PM |
| It's not broken just add prints and see if it's actually "leaving" |
|
|
| Report Abuse |
|