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Re: i need some scripting help

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TheHockeyWizard is not online. TheHockeyWizard
Joined: 24 May 2013
Total Posts: 1579
09 Dec 2014 04:06 PM
1 how would i make a brick that slowly gets more transparent (5 secs?) (randomly) untill its gone and people can then fall through


how would i make it so when they all die they are teleported to a lobby and last person standing gets money


i have many more... pm for details on more
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Josephsamson is not online. Josephsamson
Joined: 30 Oct 2012
Total Posts: 1421
09 Dec 2014 04:11 PM
e.e this is very simple :\
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TheHockeyWizard is not online. TheHockeyWizard
Joined: 24 May 2013
Total Posts: 1579
09 Dec 2014 04:12 PM
I don't know a THING about scriping other then print ("something")
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Josephsamson is not online. Josephsamson
Joined: 30 Oct 2012
Total Posts: 1421
09 Dec 2014 04:19 PM
Look learn about Properties and touched and you can do this simply.
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TheHockeyWizard is not online. TheHockeyWizard
Joined: 24 May 2013
Total Posts: 1579
09 Dec 2014 04:34 PM
bump
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GodShowsTheWay is not online. GodShowsTheWay
Joined: 27 Oct 2014
Total Posts: 7180
09 Dec 2014 04:35 PM
Don't be lazy and learn to script.

This is basic stuff.
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TheHockeyWizard is not online. TheHockeyWizard
Joined: 24 May 2013
Total Posts: 1579
09 Dec 2014 04:58 PM
Every thing I look at about LUA doesn't make sense

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ItamiNoKage is not online. ItamiNoKage
Joined: 28 Nov 2014
Total Posts: 78
09 Dec 2014 05:05 PM
I will write a script for this and then post it.
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
09 Dec 2014 05:22 PM
-- im faster than him...

--this is a script for a brick to randomly fade away then come back, edit the things with comments for a different outcome

sp = script.Parent
while true do
wait(0.5)
x = math.random(1, 10) -- make the second number lower to make it happen more often
y = math.random(1, 10) -- make the second number lower to make it happen more often
print"working"
if x == y then
print"number found"
wait(1)
sp.Transparency = sp.Transparency + 0.2
wait(1)
sp.Transparency = sp.Transparency + 0.2
wait(1)
sp.Transparency = sp.Transparency + 0.2
wait(1)
sp.Transparency = sp.Transparency + 0.2
wait(1)
sp.Transparency = sp.Transparency + 0.2
sp.CanCollide = false
wait(3) -- amount of time before the brick can be walked on again in seconds
sp.CanCollide = true
sp.Transparency = 0
end
end
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