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Re: Camera Ideas

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BowtieMod is not online. BowtieMod
Joined: 01 Apr 2013
Total Posts: 804
06 Dec 2014 03:20 PM
Hey guys

So I've got a script that changes the CFrame of the camera a bajillion time a second.
Only problem: stutters like heck.

Putting it in a LocalScript lessens the stuttering in Studio, but it still looks like an earthquake Online.

Any ideas on how to lessen it?
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Xsitsu is not online. Xsitsu
Joined: 28 Jul 2009
Total Posts: 2921
06 Dec 2014 03:35 PM
game:GetService("RunService").RenderStepped:connect(function()
     -- Move Camera
end)

I had it running in a local script (in studio), so I'm not sure if it'd work from there in online mode. If it doesn't then you'll have to do some RemoteEvent hax that may or may not make it better.

Never really used RunService before, so no promises.
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ThatChristianGuy is not online. ThatChristianGuy
Joined: 14 Jun 2014
Total Posts: 1283
06 Dec 2014 03:41 PM
I'd try stopping the cause of the camera movement rather than covering up its effects.


--ThatChristianGuy
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