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| 30 Nov 2014 07:42 PM |
| FXAA is a non-demanding Anti Aliasing. Aliasing in the little jagged lines on edges of things in a computer game. Games like Borderlands 2 and Battlefield 3/4 enabled this on all cards (Including Intel and AMD). I am requesting you give users a option to enable FXAA even on Intel and AMD cards. (Nvidia can enable FXAA through the control panel.) |
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Verodoxys
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| Joined: 29 Jun 2012 |
| Total Posts: 18454 |
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| 01 Dec 2014 11:18 PM |
| I had to manually enable FXAA through my AMD control center. ROBLOX wouldn't do it without it being forced. Support. |
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| 02 Dec 2014 12:51 AM |
| Roblox probably can't just do it. Because it takes programming to do so and they might not have it in the graphic engine's API. |
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| 02 Dec 2014 03:15 AM |
| Support,but roblox might lazy |
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LittleL0L
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| Joined: 04 Feb 2011 |
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| 02 Dec 2014 04:40 PM |
| Support, though it does work on my control panel with my GTX 650M, but it's terrible D: |
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| 02 Dec 2014 04:54 PM |
| Support, but LittleL0L. How is that 650m performing? is it any good? |
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Verodoxys
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| Joined: 29 Jun 2012 |
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| 02 Dec 2014 05:07 PM |
My laptop with a 650M did pretty damn well. Never had an FPS problem on ROBLOX or any other casual games.
Veroastrianism - The One True Path™ |
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Frexk
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| Joined: 18 Jun 2008 |
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| 02 Dec 2014 05:09 PM |
| Support. Me personally having an gtx670, it would also be awesome to add other types of AA and ambient lighting. Just as an option, not necessary because i knew i started playing this game 6 years ago on my crappy lenovo with an old amd gpu and 2 gigs of ram. |
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Frexk
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| Joined: 18 Jun 2008 |
| Total Posts: 12 |
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| 02 Dec 2014 05:10 PM |
| Also to add to my post. Roblox, remove the FPS cap. Its annoying to see it stuck at 56 fps. |
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Verodoxys
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| Joined: 29 Jun 2012 |
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| 02 Dec 2014 05:33 PM |
@frex
http://www.roblox.com/Forum/ShowPost.aspx?PostID=150829116
Veroastrianism - The One True Path™ |
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| 04 Dec 2014 11:51 AM |
| There is no reason to remove the FPS lock, you're not going to be doing any better with or without it. |
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Verodoxys
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| Joined: 29 Jun 2012 |
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| 04 Dec 2014 03:37 PM |
@der
Read the thread. Of course we will have some gains.
Veroastrianism - The One True Path™ |
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LittleL0L
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| 04 Dec 2014 05:52 PM |
@assiniboiz Kinda hard to tell, but it works fine while playing on extreme graphics with Crysis 2, except Crysis 3 runs good only on low settings :P
Others games such as Battlefield 4, Watch_Dogs have more chances to crash, but they have good FPS using medium performance. Mortal Kombat 9, The Walking Dead Season 2 and Need for Speed Hot Pursuit have great performance, while Call of duty Advanced Warfare seems to have game shuttering while using higher texture quality even though it's on shader preload.
What I did is go to the control panel and set every single option low as possible, it hasn't done any big difference while playing other games and delivers mind-blowing FPS.
I usually don't recommend others using integrated graphics, since they have limited overclocking features, and also turn out to be overheating.
Just to keep in mind, I use my gaming laptop for video editing and 3D programming, if I would decide to have a gaming computer just for gaming, I would be using a custom build desktop.
For those who aren't sure what I'm talking about, I'm just making a quick review for my GTX 650M. |
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LittleL0L
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| Joined: 04 Feb 2011 |
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| 04 Dec 2014 05:53 PM |
| ...and yes, I have no problem with video editing, whatsoever. |
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| 04 Dec 2014 06:23 PM |
Or not. Because you don't know how games, or monitors work.
Any FPS above your monitor's refresh rate will be "thrown" out. That means a monitor at 60Hz, you will only being 60 FPS at a time (That's why VSync is a thing). Anything over you monitor's refresh rate is a waste of cycles that you could be using on something else, possibly more important.
FPS is not a good measurement of performance, because it depends on how the game is set up to begin with. For example, graphic code could be completely separated from game code, and you won't notice a drop as long as it's consistent. |
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Verodoxys
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| Joined: 29 Jun 2012 |
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| 04 Dec 2014 07:29 PM |
Except I, and quite a few people I know on ROBLOX, have 120/144 Hz monitors. I'm not debating about something I know nothing about.
Veroastrianism - The One True Path™ |
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| 04 Dec 2014 07:39 PM |
It's already there. Anti Aliasing settings can be changed/compromised via studio settings, under rendering.
Of course, a pop-up will come up saying this could make ROBLOX unstable, so I recommend asking someone for instructions on how to do so properly, without making ROBLOX well... Unstable. However, the settings are there and they should work.
you will be terminated shortly. have a nice day! |
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