Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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| 02 Dec 2014 08:49 PM |
So, basically, I thought what if users could reward items in game? Not hats, but shirts, models, anything of that sort.
So, how would this work?
Well, ROBLOX should add a new service, something like RewardsService, or something. How this would be used is another part of the game page is added like gamepasses, but for rewards. Users can assign rewards any player has made, besides hats, ect. This may be abuse able, but there could be multiple ways to make it not abuse able. I propose we do:
Let people request items to be a reward in their game. When these requests are received, the owner of that item could possibly get a PM. This may be annoying, so I also propose in 'Options' you can set those PMs off or letting people use your items as rewards all together.
Now that we have that out of the way, users could just reward items, but for example, someone might want to have a shop where in-game currency could give these items.
They would be awarded how badges are awarded, ex:
game:GetService("RewardsService").AwardItem(player.userId, IDOfRewardConnectedToGameHere)
If you have any questions, please ask. If you do not support, please explain why. >Constructive< criticism is welcome. |
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quokkanut
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| Joined: 09 Aug 2009 |
| Total Posts: 4325 |
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| 02 Dec 2014 08:56 PM |
| nope, sorry. people would copy items and make places that sell clothes for free. there would be no reason to pay for stuff anymore |
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Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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| 02 Dec 2014 09:01 PM |
Well, that's true.
Maybe it should just be models & Gamepasses. |
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