lah30303
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| Joined: 15 Feb 2008 |
| Total Posts: 10027 |
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| 02 Dec 2014 07:54 AM |
| Is it possible to have a brick that is either transparent or nonexistent on all clients but not on the server? |
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| 02 Dec 2014 08:49 AM |
| FilteringEnabled + changing the transparency or removing it client-side |
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| 02 Dec 2014 12:06 PM |
Brick = game.Workspace.Part
function() Brick.Enabled = false end -- only the server see's this vale "Brick" |
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| 02 Dec 2014 01:00 PM |
Same idea as with local lighting.
Destroy the part on all the clients with FilteringEnabled. |
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| 02 Dec 2014 01:23 PM |
^ wow thanks for completely copying my post |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 02 Dec 2014 01:24 PM |
Chill joel, he probably didn't read it, he didn't even +1 you. lol -=Robo=- |
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| 02 Dec 2014 03:57 PM |
| http://www.roblox.com/Serverside-Only-Part-item?id=189871444 |
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lah30303
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| Joined: 15 Feb 2008 |
| Total Posts: 10027 |
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| 02 Dec 2014 04:32 PM |
| Lol I totally read it. Took model to represent a '+1' but I got your original post. Will use this to make debuggin plugin like unity has where you can draw vectors. |
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