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| 01 Dec 2014 07:46 PM |
I already know how to add one audio to my game= game.Workspace.Sound:Play()
But I managed to forget what to put in the LocalScript to play two sounds at once. I remember it was something like what I just showed, but a little shorter I think. |
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| 01 Dec 2014 07:50 PM |
workspace.Sound:play'' workspace.Sound2:play'' |
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| 01 Dec 2014 08:08 PM |
Neither of those seem to be working.
I forgot to mention that there were LocalScripts placed under each sound. |
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| 01 Dec 2014 08:14 PM |
| they can't be localscripts, and there only needs to be one |
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| 01 Dec 2014 08:16 PM |
Found it.
One, I needed to use a normal Script.
Two, the correct thing was> script.Parent:Play()
This is so depressing that it took me this long to remember. -.- |
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