film24
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| Joined: 06 Oct 2014 |
| Total Posts: 1 |
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| 27 Nov 2014 10:16 AM |
I made a new game and put in a building model. I walked in and realized it was pitch black. Is there any way for me to light up the inside of my model? Thanks! -InspectorAnna |
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durpflip
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| Joined: 09 Sep 2008 |
| Total Posts: 8230 |
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| 27 Nov 2014 10:16 AM |
go to lighting in the explorer
set the ambient back up |
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| 27 Nov 2014 10:48 AM |
Since you seem to be a super-newbie to studio, here is a solution and some suggestions to make your life easier:
Make sure you have the RIBBONBAR UI active, rather than SYSTEM UI. You can do this by:
Tools(dropdown menu at the top )>Settings>UI STYLE(dropdown menu)>RIBBONBAR Afterwards, make sure you reopen studio for the changes to take place.
The UI will have tabbed sections at the top, with organized tools and big buttons, a LOT like Microsoft office, very simple!
Now, to fix your problem.
Just insert a dynamic lighting brick.
Go to insert at the top, and click part. Make sure it's selected, and click effects, then pointlight or spotlight.
Now the brick will light up your model! |
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