xXGraxXx
|
  |
| Joined: 28 May 2010 |
| Total Posts: 49 |
|
|
| 27 Nov 2014 03:59 AM |
✠------------------------------------------------------------✠ Rules of Fortress Stroh ✠------------------------------------------------------------✠ 1. No complaining, flaming, or spamming chat. - If you wish to 'criticise' me or my fort, take it to PMs with me personally. - A little playing around with Ebola or some other topic is fine, but personal hatred and nonstop racism against Imperial personnel or anyone in the server may be punishable. 2. There must be 10 Imperials, 1 of which must be an Imperial HR, and 5 Heretics to start an official raid. 3. Allies and civilians may not raid. This includes attacking Imperial personnel or heretics, and attempting to capture the point. 4. Raiders are not allowed to spawncamp our spawn; We are not allowed to spawncamp theirs. - This includes standing on the base walls. 5. The map is won by capturing the point and holding it for the time specified. 6. There is no such thing as an auto-win here. - AA is only not allowed during an official raid. - The only exception is if clear evidence of an exploiter arises, where if said exploiter interferes enough, the raid will be restarted. 7. There may be no official raids past 10 PM without it being previously approved of and scheduled. 8. In official raids apart of wars, the opposing faction MUST atleast have 5 of THEIR members attacking. This means no ally proxy wars. 9. The maximum raid time is 2 hours. After that time is up, the raid is over. -If raiders have the point when the time runs out, it goes into over-time.
If Imperial personnel are violating these rules, send me screenshot evidence or your claims will be ignored. |
|
|
| Report Abuse |
|