EvanHolt
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| Joined: 06 Sep 2008 |
| Total Posts: 1264 |
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| 26 Nov 2014 12:10 PM |
| I know auto-kicking Guests from games is against the rules. But what if I made two copies of my game and auto-teleported all the guests to one of the two copies, effectively filtering the Guests into separate servers. The two versions would be exactly the same, only one would be all Guests and the other all members. Guests have been pretty annoying on my game, that's why I'm asking if I can do this. |
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Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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EvanHolt
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| Joined: 06 Sep 2008 |
| Total Posts: 1264 |
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| 26 Nov 2014 12:14 PM |
"No" as in, "No, you can't do that" or "No, that's not against the rules?"
~~ Bring back Scripting Helpers! ~~ |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 26 Nov 2014 12:16 PM |
It's against the rules most likely. Segregation dude, not cool |
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EvanHolt
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| Joined: 06 Sep 2008 |
| Total Posts: 1264 |
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| 26 Nov 2014 12:17 PM |
I suppose.
~~ Bring back Scripting Helpers! ~~ |
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Krosskode
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| Joined: 26 Aug 2010 |
| Total Posts: 11001 |
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| 26 Nov 2014 12:17 PM |
| It's still kind of auto kicking them, along with an extra heart attack with "Teleport started" |
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