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Re: Studio "unlocked" cam replication

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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
25 Nov 2014 09:33 PM
PlaceRebuilder replicated the studio camera in Reason 2 Die. I've only seen this done when a player is kicked from the game.
Can this be done without code? By code, I mean completely rescripting the camera? If there is and you've insight, can you clue me in?

-=Robo=-
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UnConcerning is not online. UnConcerning
Joined: 30 Aug 2012
Total Posts: 676
25 Nov 2014 09:38 PM
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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
25 Nov 2014 09:40 PM
Thanks for the helpful answer. I'm not illegible, don't post if you've nothing beneficial.

-=Robo=-
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ninjaknight101 is not online. ninjaknight101
Joined: 04 Apr 2011
Total Posts: 1281
25 Nov 2014 09:44 PM
You don't need to rescript the camera, it's just a property of Camera. I think it's

Enum.CameraType.Scriptable

but idk. Google camera types
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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
25 Nov 2014 09:45 PM
Wasn't the question. I know how to manipulate the camera. I'm just curious as to whether or not the studio camera has to be replicated in code with cframe math, or if it's something you can enable, I haven't found any properties or anything.

-=Robo=-
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DeviousDeviation is not online. DeviousDeviation
Joined: 28 Dec 2010
Total Posts: 9306
25 Nov 2014 09:52 PM
pretty sure you have to script it

logic is logical
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ninjaknight101 is not online. ninjaknight101
Joined: 04 Apr 2011
Total Posts: 1281
25 Nov 2014 09:53 PM
It's a camera type! The wasd movement of studio camera is just a camera type with no subject.
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ninjaknight101 is not online. ninjaknight101
Joined: 04 Apr 2011
Total Posts: 1281
25 Nov 2014 09:57 PM
Or at least it used to be...
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ninjaknight101 is not online. ninjaknight101
Joined: 04 Apr 2011
Total Posts: 1281
25 Nov 2014 10:02 PM
Ah you have to nil the Player's character.

like

oldChar = game.Players.LocalPlayer.Character:clone()
game.Players.LocalPlayer.Character = nil
--Now you have a free camera!

To retarget your person do:
oldChar.Parent = Workspace
game.Players.LocalPlayer.Character = oldChar
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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
25 Nov 2014 10:33 PM
@ninja
That'd error. I was hoping there was a more simplistic/efficient solution, I suppose a custom pseudo camera is the only option.

-=Robo=-
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dogwarrior24 is not online. dogwarrior24
Joined: 10 Nov 2010
Total Posts: 1401
25 Nov 2014 11:25 PM
Player.Character = nil
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Goulstem is not online. Goulstem
Joined: 04 Jul 2012
Total Posts: 7177
25 Nov 2014 11:28 PM
dogwarrior is h0t
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