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| 25 Nov 2014 05:26 PM |
Feel free to take this and use it in your own interactive. Want to suggest a command or make an edit? Leave a reply to this thread. Have fun.
key: any argument starting with a > is the command any argument starting inside brackets is the variable any argument in parentheses is the description of the command
COMMANDS: status commands---------------------------------------------- >eat [item] (consumes an item) >drink [item] (consumes an item) >sleep (starts sleeping or attempting to go to sleep) investigation commands---------------------------------------- >look at [area, place, item, or items] (look at something) >examine [area, item, or items] (investigates something further.) >open [item or container] (opens an object) >close [item or container] (closes an object) >question [something] [question] (questions something) offensive commands------------------------------------------- >attack [thing] (attacks something using your current weapon) >punch [thing] (punches someone or something) >smack [thing] (smacks someone or something) >middle finger [thing] (inappropriately gestures to someone or something) >kick [thing] (kicks someone or something) >insult [thing] (insults someone or something) >grab [thing] (grabs onto something NOT TO BE CONFUSED WITH PICK UP) >push [thing] (pushes someone or something) >poke [thing] (pokes something. maybe use this to see if something is dead or not?) item commands------------------------------------------------- >pick up [item/object] (adds an item into your inventory) >push item [item] (not to be confused with PUSH, pushes an object out of the way) >smash [item] (attempts to break an object or item) >drop [item] (removes an item from your inventory) >use [item] (attempt to use an item] speech commands----------------------------------------------- >whisper [text] (whispers something) >say [text] (says something) >yell [text] (yells something very loudly) >remind [text] (remind yourself of something) >laugh at [thing] (laughs at something) location commands--------------------------------------------- >walk to [area or person] (goes somewhere) >run to [area or person] (goes somewhere faster) >run away from [something] (flees from something) >crawl through [tight space] (crawl through something) >drive to [area or location] (drives somewhere, only usable if a car is nearby.) |
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| 25 Nov 2014 05:29 PM |
| If this was a interactive thread, the correct way to say that would have been ">eat donut" |
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| 25 Nov 2014 05:31 PM |
If anyone wants to use this, give credit. You don't have to, but it'll be appreciated. |
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| 25 Nov 2014 05:34 PM |
Bump for suggestions. I want to make simulators/pick-a-paths as realistic as can be. |
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| 25 Nov 2014 05:35 PM |
Update: I will add a link to this thread at the end of the command list Update: I'm going to make a thread to test/troubleshoot this command list in a second. |
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instawin
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| Joined: 04 Jun 2013 |
| Total Posts: 8777 |
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| 25 Nov 2014 05:37 PM |
i used it for another thread, gave credit
did you make these? |
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| 25 Nov 2014 05:42 PM |
Yes, I made this. Can I have the link to the thread you're using it in? Just so I can look at what people are saying. I want you to troubleshoot it for me, and see what I can do to make it better, please. |
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| 25 Nov 2014 05:43 PM |
| Update: going to shorten the thread title to make it not two lines. |
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