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Re: Play my game and Rate it.

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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
23 Nov 2014 06:49 PM
http://www.roblox.com/Adventure-Quest-2-D-Platformer-place?id=164709305

Well, what sucks is now everyone's going to compare it to "A lucid Dream" or "Contrast" or saying that I stole the game idea.

But please tell me what you think about this.
(It's Still a WIP and can be buggy)
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Marquishoward22 is not online. Marquishoward22
Joined: 14 Nov 2013
Total Posts: 10
23 Nov 2014 07:52 PM
Well can we play together :P pweaze :) xD
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
23 Nov 2014 11:45 PM
Bumpp
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Zerio920 is not online. Zerio920
Joined: 06 Apr 2012
Total Posts: 3311
23 Nov 2014 11:52 PM
Good idea/decent style of building, suggestions:

-Add walls so you don't fall off
-Might I suggest using LERP to make the lava sea flow smoother?
-I think your stick would burn touching those fire monsters lol
-Timing for the lava and fire is really fast. Maybe slow it down a bit to make it a little easier/more suspenseful?
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
23 Nov 2014 11:58 PM
Thanks for the tips!

So I recently changed camera scripts, the previous one didn't allow you to move around on the ground, only one direction. This new one allows for the "level view" thing, and obstacles you can walk around

I'm googling lerp right now

yeah, you earn a- dude, I think you just contributed to a plot part- your stick burns, leaving you with nothing to kill them, except for the environment.... ooooo

True, I made it fast so it would be harder and you don't jump over the rocks in one swipe


I'll work on it tommorow
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Zerio920 is not online. Zerio920
Joined: 06 Apr 2012
Total Posts: 3311
24 Nov 2014 07:16 PM
Well for the rocks you could maybe make some of them float on the lava, so it's a little more suspenseful.
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
24 Nov 2014 07:19 PM
Yeah, I'm pretty sure I can use bodymover things to make it sink when a player touches it, and goes back up.
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